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NPC Generator

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Advanced [show]


Cask Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). Her fur is cut close to her head. Her copper eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She pushes her goals aggressively. She is also a coward if confronted.

History: Cask was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Flaws: Cynical, Fearful. Bonds: Job, Rich, Adventurer. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Cask Running, Female Tabaxi Adept 9
Medium (5'6") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 11000 sp. Red spinel (150 gp). Aquamarine (300 gp).


Social Check DCs


Giselle Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of scythes on her belt, each one with a sapphire on the hilt. Her hair is brown and very short. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Stoic and calm, she prefers to meditate than take action. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her father raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Giselle Bradshaw, Female Human Aristocrat 11
Medium (5'9") Human, Lawful Evil (CR 11)
Armor Class 7
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +1 / 3d8-3, Grapple +0

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: The child of a Ploughman, who enjoyed hunting, Koeth was taken on many hunting expeditions. Koeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: He has a crush on the local Ploughman; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Philantrophist. Bonds: Nature, Family, Has a crush. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Koeth Radcliffe, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)17 (+3) 9 (-1)6 (-2)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Elven, Goblin, Halfling, Celestial
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp. Golden pearl (160 gp). Black pearl (700 gp). Sard (50 gp). Chrysoberyl (160 gp).


Social Check DCs


Ûkshak Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is smooth and relatively long. He has several tiny sapphire earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ûkshak is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Athletic, Justice. Bonds: Rich, Job, Criminal record, Family. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Ûkshak Hadlee, Male Half-Orc Ranger 3
Medium (5'6") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)8 (-1) 14 (+2)8 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Black pearl (500 gp). Star rose quartz (30 gp). Moss agate (4 gp).


Social Check DCs


Nalaed Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. Her white hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily eccentric. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and meet up once more with her childhood friend

Flaws: Ugly, Insane, Disease. Bonds: Rich, Adventurer. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Nalaed Rumnaheim, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 330 gp. 3 Tanglefoot bags.


Social Check DCs


Three Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing the road beaten gear of a warrior. He has moderate length beige fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Shy, Impulsive, Disease. Bonds: Attractive. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Three Of Winter, Male Tabaxi Warrior 9
Medium (5'5") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Gresham, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports a flattop hair cut. Her eyes are blue and beady.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.

History: A powerful wizard made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cecily Gresham, Female Human Ranger 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 15 (+2)18 (+4)
Skills Athletics +4, Deception +6
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs


Gale Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Fisher. His beige fur is still thick. He is baby faced.

Personality: Gale is depressed about a lot of things. He tends to be a nihilist. Gale enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 3 years old his parents immigrated from the south. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He then took over the family business and is one of the better Fisher for hire.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and to be a banker again

Flaws: Depressed, Hedonist. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Gale Prim Posies, Male Tabaxi Expert 16
Medium (6'4") Tabaxi, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 109 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0

Possessions: 8000 gp. Hematite (9 gp). Iolite (80 gp). Emerald (800 gp). Red spinel (160 gp). Rich purple corundum (800 gp). Bloodstone (80 gp). Deep blue spinel (1100 gp).


Social Check DCs


Astaro Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'11", this woman is renowned for her bright black dresses and hats. She has red hair. Her gold unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Hunter. She is a great chef.

History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Spy, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Hunter, and she later adopted a second daughter.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Astaro Ennui, Female Tiefling Warrior 8
Medium (4'11") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 12 (+1)16 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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