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NPC Generator

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Advanced [show]


Erias Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of luck around his neck, and a longbow on his belt. His blonde hair is still thick. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Erias has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Artistic. Flaws: Ugly, Selfish, Disease. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Erias Holderhek, Male Dwarf Rogue 5
Medium (4'5") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)10 (+0) 16 (+3)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gorga Pickering, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her chestnut hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She has always had a great fascination with Gnomish culture. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. After months of barely getting by, Gorga managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: A rival would like her out of the picture; and she has money and likes to spend it

Flaws: Ugly, Racist, Insane. Bonds: Rich, Criminal record. Occupation: Banker

Voice: Raspy

Attributes [hide]

Gorga Pickering, Female Half-Orc Rogue 4
Medium (5'5") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points -2 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 3 (-4)10 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 sp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" western man, he is renowned for his bright blue suits and hats. His hair is always cut to a buzz. His green eyes peer out from beneath his broad blue hat.

Personality: Burgell speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants his loneliness to end; and he has decided he is irredeemable

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Burgell Sympony, Male Gnome Sorcerer 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 8 (-1)12 (+1)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Jet (80 gp). Jasper (30 gp). 1 Darkwood Shield.


Social Check DCs


Bree Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is well dressed, but even with her fine clothing she looks run-down. Her skin is also unnaturally pale. She has done her best to style her red hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She is very quiet and rarely speaks above a whisper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Justice, Artistic, Logical. Flaws: Ugly, Shy. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Bree Kettlewhistle, Female Halfling Barbarian 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 9
Hit Points 60 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has wavy yellow fur. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. She enjoys reading and quiet.

History: Shifting lived on a farm with her father, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered east to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and her relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Shy, PTSD. Bonds: Family, Job. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Shifting Wind, Female Tabaxi Ranger 6
Medium (4'11") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white coat over a black low-cut shirt, and a Stetson hat upon his head. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Athletic, Fighting, Persistence. Flaws: Disease. Bonds: Religious. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Borun TellPenny, Male Halfling Sorcerer 8
Small (3'1") Halfling, Neutral Evil (CR 8)
Armor Class 16
Hit Points 12 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear brown tank tops with green pants. His whole body is exceptionally muscular. His yellow fur is braided into rings. He wears large thick round spectacles.

Personality: Seven hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a small toy that he constantly fidgets with.

History: Seven was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Poor, Adventurer. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Seven Running, Male Tabaxi Expert 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Violet garnet (200 gp). White pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Jarana Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has shaved her head bald. Her ears are large.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a habit of throwing herself into exceedingly dangerous situations.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Ugly, Emotional, Impulsive. Bonds: Rich. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jarana Graybeard, Female Dwarf Druid 12
Medium (3'10") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 112 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)8 (-1) 7 (-2)12 (+1)
Skills Acrobatics +7, Survival +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Black pearl (1300 gp). Smoky quartz (50 gp). Clear bright green emerald (3000 gp). Moss agate (13 gp). Chalcedony (50 gp). Hematite (13 gp). Hematite (13 gp). Aquamarine (1300 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Marston, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears skinny pants and wears a grey and tan robe with the hood down. She wears a top hat to cover her moderate length blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Millicent was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. Being a Stylist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Antagonistic. Bonds: In love, Attractive, Rich, Criminal record. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Marston, Female Human Fighter 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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