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NPC Generator

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Advanced [show]


Aline Stapleton, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She is wearing a long, brown, dusty cloak. She has a hunchback. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Energy wise she seems alert and responsive.

History: She comes from a rich eastern family. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to reunite with her old friends

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Aline Stapleton, Female Human Paladin 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 104 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Insight +4
Senses Passive Perception 10
Languages Common, Auran, Gnome, Giant
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1600 gp.


Social Check DCs


Senteq Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is cut short. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Bricklayer. He enjoys reading and quiet.

History: Senteq was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Bricklayer and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Senteq Loofollue, Male Gnome Fighter 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Hubert Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries longbows. He is bald on top and has large red tufts of hair around his ears. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Hubert Barton, Male Human Paladin 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp. An abacus with copper, silver and gold markers (40 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 3 Thunderstones. 3 Antitoxin.


Social Check DCs


Tarhun Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green trousers with red and black striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his blue crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Optimist, Gifted. Flaws: Racist, Mundane. Bonds: Attractive. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Tarhun Orexijandilin, Male Dragonborn Ranger 8
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 8
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)11 (+0) 8 (-1)14 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Tourmaline (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Webley, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She keeps her long silver hair kept up in a rat tail. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered music. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions; and wants to have a good time and be beloved

Ideals: Justice, Optimist, Artistic. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Heather Webley, Female Human Fighter 6
Medium (4'8") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)8 (-1) 16 (+3)16 (+3)
Skills Arcana +2, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Quick Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time, and carries quarterstaffs. Her fur is short and gray. Her eyes are hazel and she is always smoking a pipe.

Personality: She exudes charisma. She is a tour de force of persuasion. She plays an instrument quite well.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 9 years.

Motivation: She'd like to take her coworkers down a peg; and to be a seamstress again

Ideals: Fighting, Artistic. Bonds: Attractive, Mentor, Job. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Quick Of Shadows, Female Tabaxi Monk 4
Medium (5'5") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a small hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.

History: Erky was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Job, Religious. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Erky Lingenhall, Male Gnome Barbarian 8
Small (3'3") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 74 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 110 pp.


Social Check DCs


John Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His golden hair is kept up in a ponytail inside a deerstalker hat. This brown eyed westerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.

Motivation: He feels kind of lost in life.

Flaws: Depressed. Bonds: Enemies, Military, Immigrant. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

John Madden, Male Half-Elf Ranger 10
Medium (5'0") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: Just what you see.


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears grey cloth garments or leather armor. His white hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Professionalism. Bonds: Attractive, Criminal record, Rich. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Fargrim Trueblood, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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