Tomph Harlan, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears many layers of old clothing at all times, and a wedding ring on her left hand. Her head has been shaved. Her eyes are amber and she is always smoking a pipe.
Personality: She is a Layabout first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Tomph was born the youngest of three triplets. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Expand her business; and regain custody of her daughter
Flaws: Ugly. Bonds: Poor, In love, Job, Family, Religious. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Silent Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur is short and beige. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: She has always had a great fascination with Half-Elven culture. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a white middle class family as the only child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Silent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silent. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic. Flaws: Racist, Mundane. Bonds: Attractive, Criminal record. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 74 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
Possessions: 5000 gp. White pearl (80 gp). Peridot (30 gp). Iolite (30 gp). Coral (80 gp). White pearl (80 gp). Alexandrite (500 gp). Moss agate (4 gp). Rock crystal (30 gp). Tourmaline (80 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears brown trousers with green and black striped suspenders. She wears various colorful collared shirts. Her brown fur has been sun bleached extensively. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also hits on women, regardless of circumstances.
History: Sold as a small child to a slaver, Art was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.
Motivation: She wants to get laid.
Ideals: Opinionated, Gifted. Bonds: Attractive, Has a crush, Mentor. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Ella Garrick, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. Her hair, while still mostly black, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Sold as a small child to a slaver, Ella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now owns her own business.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Opinionated. Flaws: Insane. Bonds: Criminal record, Mentor, Job. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 82 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item.
Morkral Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown armored body suit, with a simple white line shooting up and back down. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.
Personality: Morkral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Laborer in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Disease. Bonds: Job, Rich. Occupation: Laborer
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 11)
Armor Class 9
Hit Points 78 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 310 pp. Amber (60 gp). Blue quartz (16 gp). Bloodstone (50 gp). Azurite (16 gp). Aquamarine (900 gp).
Mialee Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Beneath her clothing is a huge mess of scar tissue. She has wavy brown hair. Her eyes are hazel.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Shy. Bonds: Slave, Job, Military. Occupation: Fisher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 11)
Armor Class 9
Hit Points 63 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 2200 gp. Violet garnet (1000 gp). White pearl (140 gp). Rhodochrosite (9 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Trollope, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His hair is chestnut, silky, and of moderate length. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He got into the Server business at a young age. He worked as a nervous Server and found it very stressful. He then took over the family business and is one of the better Server for hire.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Immigrant, Job. Occupation: Server
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zagga Warwick, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her greatsword. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has done her best to style her brown hair to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: Zagga wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with a spirit at a very young age, Zagga has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Scrag Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears an entirely black suit with tan socks and a vest with buckled shoes. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a mountains tribe. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 4 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 10000 sp.
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