Zedaar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has no crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Zedaar hails from a village terrorized by illithids. He found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by illithids. Zedaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp. Azurite (10 gp).
Howard Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This western man wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His clothes are grease stained in places. His broad hat is riddled with cuts and holes. His eyes are brown and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 53 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 5000 gp. Chalcedony (30 gp). Moonstone (30 gp). Moonstone (30 gp). Alexandrite (1100 gp). Tiger eye turquoise (5 gp). Star ruby (1500 gp). Chalcedony (30 gp). Sardonyx (30 gp). Sardonyx (30 gp). Jet (150 gp). Silver pearl (150 gp). Deep green spinel (150 gp). Brown diamond (7000 gp). Malachite (5 gp). Onyx (30 gp). Obsidian (5 gp).
Sammal Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He keeps his long red hair kept up in a rat tail. He has gold eyes and a green hat with a red feather.
Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Selfish. Bonds: Military, Rich. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 12)
Armor Class 13
Hit Points 28 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 6 (-2) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, brown, dusty cloak. He wears his brown hair down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is unsatisfied with his job; and to find somewhere to settle down
Ideals: Disciplined. Flaws: Addict, Mundane. Bonds: Rich, Job. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 47 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 2700 gp. Large well-done wool tapestry (500 gp). 1 Minor magic item.
Halimath Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Sculptor. His hair is cut close to his head. His fierce violet eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Gifted, Philantrophist. Bonds: Slave, Rich, Adventurer. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Riardon Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his longbow. His long golden hair reaches down to his waist. His eyes are a pleasant amber.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. Sard (20 gp). Golden pearl (80 gp).
Clerebold Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is styled in orderly dreadlocks. His eyes are brown and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his painting dream.
Motivation: To get a good night's sleep; and further expansion of business
Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 57 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1900 gp. Zircon (30 gp). Blue quartz (11 gp). Azurite (11 gp). Violet garnet (400 gp). Moonstone (30 gp). Malachite (11 gp). Rich purple corundum (1000 gp). Golden yellow topaz (400 gp). Black opal (1000 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: Eccentric and domineering, Kelter will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Spice Merchant, who enjoyed hunting, Kelter was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Optimist. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 100 gp. Red-brown spinel (60 gp). Coral (60 gp). Chrysoprase (20 gp).
Rinn Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and is typically in her Weaver uniform. Her red hair is lengthy. She wears large thick round spectacles.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is harsh and unforgiving.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Slave. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
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