Oriax Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black leather gloves, a black jacket, and tight pants. He wears a Stetson hat to cover his moderate length red hair. This white eyed southerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the south. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Immigrant, Enemies. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 20000 cp. Onyx (30 gp). Rhodochrosite (10 gp). Carnelian (30 gp). Black star sapphire (1000 gp). 1 Minor magic item.
Elaim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is physically well-built. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich southern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk; and money/treasure
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Religious, Adventurer. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 70 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (300 gp). Gold music box (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Brass mug with jade inlays (300 gp).
Theobald Yorke, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. His black hair is smooth and relatively long. His green eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and seeks redemption
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Bookbinder
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. Tiger eye turquoise (14 gp).
Willow Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her hair is long and brown with streaks of chestnut, and is pulled back with small red clips. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is able to make almost anything out of random pieces of junk.
History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Willow took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to be a carpenter again
Ideals: Athletic, Gifted. Flaws: Ugly, Sensitive, Disease. Occupation: Baker
Voice: French accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 6 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Celestial, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Jaxi Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'4". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her crest is rusty, silky, and of moderate length. She has several tiny aquamarine earrings on each ear.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has all her life been fascinated with dancing.
History: She was always a brilliant, if unscrupulous mind. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she has money and likes to spend it
Ideals: Artistic, Logical. Flaws: Mundane, Insane. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 80 pp.
Tree Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He has done his best to style his yellow fur to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Tree was born on a far southern desert where he grew up under the tutelage of his mother, an expert Navigator. He has set out to sabotage the competition.
Motivation: A deep hatred of goblins; and to be a miner again
Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 11000 sp.
Virra Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears skinny pants and wears a tan and brown robe with the hood down. Her blonde hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is irascible and easily irritated. She is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she desires power and/or immortality
Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Qemuel Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'9" and is renowned for his bright black suits and hats. His left hand appears badly burned and disfigured. His long purple hair is drawn into a two foot long braid. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to loving parents in a slum to the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Qemuel and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Insane. Bonds: Poor. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Skak Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He wears his chestnut hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the south. Through the years after Skak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Skak's mother didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Addict. Bonds: Poor, Job, Criminal record. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!