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NPC Generator

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Advanced [show]


Lone Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in an above average manner. Her fur is white, silky, and of moderate length. Her eyes, though not visible through her cowl, are amber.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Opinionated. Flaws: Mundane. Bonds: Attractive, Poor, Religious. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Lone Candle, Female Tabaxi Adept 5
Medium (5'1") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Performance +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp. Aquamarine (1400 gp). Freshwater pearl (10 gp). Zircon (30 gp). Sard (30 gp). 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Full Plate.


Social Check DCs


Eberk Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is black, silky, and of moderate length. He wears a mask on his face.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Eberk was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and doesn't want to be a gardener and was forced into it by his family

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Family, Has a crush. Occupation: Gardener

Voice: German accent

Attributes [hide]

Eberk Helcral, Male Dwarf Paladin 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 240 gp.


Social Check DCs


Rangrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" eastern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: The child of a Layabout, who enjoyed hunting, Rangrim was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and to be a layabout again

Flaws: Insane. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Rangrim Torunn, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 18 (+4)11 (+0)
Skills History +3
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 5000 cp.


Social Check DCs


Alain Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky white painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. Her white hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady gray eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Rich, Slave. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Alain Littlefoot, Female Halfling Cleric 8
Small (2'9") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. Malachite (16 gp). Tiger eye turquoise (16 gp). Malachite (16 gp). Fiery yellow corundum (1100 gp). Jade (90 gp). 1 Minor magic item.


Social Check DCs


Carrie Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying red hair a little too much giving a sharp red color. His eyes, though not visible through his cowl, are violet.

Personality: Carrie wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Adventurer, Rich. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Carrie Netyoive, Male Elf Adept 6
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 500 gp. Blue sapphire (900 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ovina Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a grey deerstalker hat and grey clothes. Her long golden hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She speaks before she thinks and is too direct. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Ovina grew up listening to her father's many stories. Over the years she perfected her riding and shooting skills. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is currently in port desperately looking for someone to get her out

Flaws: Impulsive. Bonds: Adventurer, Criminal record, Nature, Slave. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Ovina Stoutale, Female Dwarf Cleric 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. Amethyst (130 gp).


Social Check DCs


Purah Severity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has a slight overbite and is overall scrawny. Her dark red hair has been sun bleached extensively. Her silver eyes dart from person to person.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Apothecary for hire.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Criminal record, Job. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Purah Severity, Female Tiefling Cleric 1
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Salanop Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'3". She wears a fancy tan dress, and her gloved hand is found clutching a flail. She has done her best to style her white hair to look like a famous performer. Her eyes, though not visible through her cowl, are green.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Salanop is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised in a plains tribe. Salanop liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the south, certain she would find work there.

Motivation: Someone believes her a fraud; and regain custody of her daughter

Ideals: Passionate. Bonds: Attractive, Family, Nature, Immigrant, Enemies. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Salanop Nackle, Female Gnome Warrior 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)13 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Solomon Branson, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries hammers. He wears a colorful flower in his chestnut hair. He wears a mask on his face.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Justice. Bonds: Attractive. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Solomon Branson, Male Human Adept 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp. Brass mug with jade inlays (300 gp).


Social Check DCs

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