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NPC Generator

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Advanced [show]


Tordek Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, grey cloak. He wears a feathered hat to cover his moderate length black hair. His blue unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Artistic. Flaws: Disease, Secretive, Hedonist. Bonds: Adventurer. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Tordek Silveraxe, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4 Acid flasks.


Social Check DCs


Aym Art, Female Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she prefers to wear green clothing when she does not wear armor. She has styled her black hair well, parting it to the left. She has a tattooed face.

Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born several months after her father was called into army service. When Aym reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Money/treasure; and she has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Adventurer, Rich. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Aym Art, Female Tiefling Commoner 3
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gurdis Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears a robe, a symbol of death around her neck, and a shield on her belt. She has a hunchback. She has wavy red hair. Her violet unseeing eyes seem to look past you.

Personality: She is happy with her job as a Roofer. She turns her eye from what people do, preferring to live and let live. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She worked as a nervous Roofer and found it very stressful. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and balancing her hectic life and new roofer responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Gurdis Silveraxe, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 370 gp.


Social Check DCs


Althaea Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'7" southern woman, she wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her long brown hair reaches down to her waist. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Flaws: Ugly, Addict, Mundane, Impulsive. Bonds: Mentor. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Althaea Hybrid, Female Half-Elf Aristocrat 3
Medium (4'7") Half-Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Bloodstone (50 gp). Smoky quartz (50 gp). Banded agate (16 gp).


Social Check DCs


Adam Anderton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive, Nature, Debt. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Adam Anderton, Male Human Fighter 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rosamund Walcott, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. She has shaved her head bald. She is baby faced.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Rosamund studied abroad. After coming to the age of reason, Rosamund took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants revenge against dire rats; and many dire rats want her driven away

Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Immigrant, Enemies. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Rosamund Walcott, Female Human Bard 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 300 sp.


Social Check DCs


Dagger In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light pastel in addition to tight pants, and is pretty ugly. His lavender fur is kept up in a ponytail inside a wide-brimmed hat. He has amber eyes.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Dagger and his spouse have recently divorced.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Mentor, Criminal record. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Dagger In Woods, Male Tabaxi Sorcerer 14
Medium (5'0") Tabaxi, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 51 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 4 (-3)11 (+0)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 7
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 3000 gp. Aquamarine (300 gp). Moonstone (60 gp). Pink pearl (70 gp). Amethyst (70 gp). Amethyst (70 gp). Aquamarine (300 gp). Hematite (11 gp). Golden yellow topaz (300 gp). 1 Medium magic item.


Social Check DCs


Cumpen Offund, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and is wearing a long, blue cloak. Her skin is also unnaturally pale. She has moderate length white hair. She wears crescent spectacles with a black brim.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her father raised her in a mountain cabin. Cumpen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Cumpen Offund, Female Gnome Cleric 9
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1100 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).


Social Check DCs


Donaar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He wears a broad hat to cover his moderate length blue crest. He has red eyes and a black hat with a white feather.

Personality: He dislikes all the random violence that takes place in the north. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Pacifist, Entrepeneur. Bonds: Military, Religious. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Donaar Skaarzborroosh, Male Dragonborn Commoner 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs

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