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NPC Generator

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Advanced [show]


Anverth Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This brown eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out west to avoid the crime he committed. He inherited the family business which he has now maintained for 15 years.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and marry his brother to traveling adventurers

Bonds: Job, Family, Poor, Criminal record, Adventurer. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Musgraben, Male Gnome Warrior 8
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 54 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 cp. Jade (150 gp). Aquamarine (400 gp). Hematite (11 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Trail Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has no fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.

History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Trail and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Trail Of Wine, Male Tabaxi Fighter 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +8, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +8

Possessions: 1600 gp.


Social Check DCs


Myria Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses like a well dressed Engraver does. She wears her auburn hair up. Her otherwise smooth face is marked with small tiny scars.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Myria was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Like her mother and her sister before her, after school she went straight into learning to become a Engraver. She then took over the family business and is one of the better Engraver for hire.

Motivation: She feels kind of lost in life.

Flaws: Secretive, Depressed. Bonds: Job, Attractive, Poor. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Myria Whispermouse, Female Halfling Cleric 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)18 (+4)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 230 gp.


Social Check DCs


Roondar Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He is dressed in an above average manner, and his gloved hand is found clutching a longbow. His red hair and beard is wavy and long. His eyes are amber and catlike.

Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Hedonist, Fearful, Disease. Bonds: Attractive, Rich. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Roondar Pingun, Male Gnome Monk 9
Small (3'4") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 47 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Draconic, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Swift, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear ponchos typically of a light green in addition to tight pants. Her dark red hair is thinning but still full. This silver eyed southerner is not easily forgotten.

Personality: She is a hateful person. She taunts others and blames them for her problems. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Damaia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Damaia decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Slave, Criminal record, Job. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Damaia Swift, Female Tiefling Commoner 9
Medium (5'2") Tiefling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 52 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). 1 Minor magic item.


Social Check DCs


Giselle Ainsley, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a fancy grey dress. She has chestnut hair. Her face is covered beneath a completely black helmet.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Optimist, Fighting. Bonds: Attractive, Rich, Enemies. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Giselle Ainsley, Female Human Wizard 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs


Cloak Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears brown trousers with green and tan striped suspenders. She wears various colorful collared shirts. Her gray fur is unkempt and raggedy. Her yellow unseeing eyes seem to look past you.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear; and a deep hatred of gnolls

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Cloak Of Stars, Female Tabaxi Cleric 6
Medium (5'11") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Aquamarine (500 gp). Rich purple corundum (1100 gp). Rich purple corundum (1100 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Ortegar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white leather gloves, a white jacket, and tight pants. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast plains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Bonds: Attractive, Adventurer, Nature. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Ortegar Wildcloak, Male Halfling Warrior 16
Small (3'1") Halfling, Neutral Evil (CR 16)
Armor Class 10
Hit Points 114 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +4

Possessions: 800 pp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dustin Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is physically well-built. His blonde hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Dustin Hayden, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs

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