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NPC Generator

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Advanced [show]


Breena Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her golden hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Justice. Flaws: Cynical. Bonds: Poor, Criminal record. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Breena Ningel, Female Gnome Fighter 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Auran, Druidic
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Golden pearl (60 gp). 1 Banded mail.


Social Check DCs


Orla Sympony, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this southern woman wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her blonde hair is braided into rings. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A powerful slaver made her what she is. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orla Sympony, Female Gnome Warrior 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 cp.


Social Check DCs


Peter Blakely, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. His silver hair, when down, is lengthy. His brown eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy and tries to find solutions quickly.

History: Peter was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against illithids; and he's repulsed by the pc

Flaws: Antagonistic, Lazy. Bonds: Attractive, Criminal record, Enemies. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Peter Blakely, Male Human Fighter 11
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 45 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 12 (+1)17 (+3)
Skills Deception +7, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2100 gp. Solid gold idol (400 gp). A delicate silver chain set with a tourmaline (10 gp). Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a grey small hat and grey clothes. He has a moderate pudge and is not very fit. His blonde hair is kept up in a ponytail inside a small hat. He has several tiny opal earrings on each ear.

Personality: Calm and collected, he is a well trained Sculptor. He feeds upon the attention of others.

History: He was born in the north. While studying, he fell in love. They married and had a son. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Bonds: Rich, Job, Attractive, Immigrant, In love. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Heiser, Male Human Ranger 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Cecily Beverly, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears silk and lounges about seductively. She wears her white hair up in a very large beehive style do. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: This woman loves painting and to teach people painting more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Gardener but believes her peers are too gung-ho.

History: The child of a Dilettante, who enjoyed hunting, Cecily was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Artistic, Pacifist. Bonds: Attractive, Nature. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Cecily Beverly, Female Human Warlock 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 9 (-1)11 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Emerald Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His red fur is still thick. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: Emerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Athletic. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Emerald Candle, Male Tabaxi Warlock 10
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 90 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)15 (+2) 9 (-1)13 (+1)
Skills Deception +5, Stealth +4
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He is portly but not overly obese. His white crest is knotted and matted. His eyes are a pleasant gold.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Nadarr Esstyrlynn, Male Dragonborn Warlock 4
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Chassath Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a lot of dark rich colors, with gold accents. Her black crest is knotted and matted. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.

History: She comes from a rich western family. She dropped out of school before completing her studies. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and her religion dominates her actions

Ideals: Logical. Bonds: Attractive, Religious, Rich. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Chassath Pyraxtallinost, Female Dragonborn Expert 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 16 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)17 (+3) 11 (+0)15 (+2)
Skills Investigation +6, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 60000 cp. Obsidian (16 gp). Black pearl (1600 gp). Banded agate (16 gp). Blue quartz (16 gp). Fiery yellow corundum (1100 gp). Chrysoprase (30 gp).


Social Check DCs


Glim Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean blue cloak covering his clean studded leather. His hair is silver, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Ideals: Passionate. Flaws: Insomniac, Disease. Bonds: Immigrant, Attractive. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Glim Munggen, Male Gnome Sorcerer 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs

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