Carlin Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is singed and shortened. Her thin eyebrows rest above her beady blue eyes.
Personality: She is mildly Gnome supremacist, though she does not identify as such. The war was a terrible time for her, and Carlin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She comes from a rich eastern family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Racist, Depressed. Bonds: Military, Rich. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Ur-Dag Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple white robe with green stripes complete with hood. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. One day when Ur-Dag was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Ur-Dag was heart-stricken from the event, and his mother started working long hours to provde for them. He struck the Bowyer job and began his own company from there.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.
Ideals: Athletic. Flaws: PTSD. Bonds: Job, Rich, Family. Occupation: Bowyer
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1300 gp. Fiery yellow corundum (600 gp). Golden yellow topaz (200 gp).
Dentratha Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her rusty crest is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born to a pair of adventurers, Dentratha grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Family. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 600 gp. Coral (110 gp). Azurite (13 gp). Jade (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Vlorn High-hill, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He keeps his long silver hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a very good compulsive liar and kleptomaniac.
History: He was born in the east, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was always very intelligent and has formed a secret society of specialists.
Motivation: He feels the way he acts is they only way to get by in the world; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Flaws: Secretive. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 40 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Auran
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (700 gp). An abacus with copper, silver and gold markers (40 gp). Gold music box (1000 gp).
Mindartis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man very much looks the part of a Bellfounder. He is muscular with a powerful set of arms. His blonde hair is cut short. His eyes are brown.
Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Mindartis was raised in a hard working conservative environment. He was an apprentice working in his father's forge. During his travels, Mindartis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mindartis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mindartis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants to meet his childhood hero.
Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer, In love. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 17 (+3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Aquan, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp.
Sybil Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has shaved her head bald. Her ears are large.
Personality: Prone to second guessing herself, she comes off as nervous. She is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Barber and found it very stressful. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To be a Barkeep again.
Flaws: Ugly, Shy, Selfish. Bonds: Poor, Job. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: Chrysoberyl (140 gp). Banded agate (14 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item.
Clerebold Hackney, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has styled his white hair well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He is frequently practicing swordplay.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Gardener; and he wants nothing more than to rejoin the army
Bonds: Attractive, Has a crush, Military, Religious, Mentor. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 sp.
Gerbo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this southern man wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to loving parents in a slum to the south. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Minor magic item.
Ûshbaka Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He is portly but not overly obese. His golden hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Barkeep business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To end his boredom; and balancing his hectic life and new barkeep responsibilities is difficult
Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 17000 sp. 2 Holy water. 4 Thunderstones. 1 Everburning torch. 1 Smokesticks.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!