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NPC Generator

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Pelt Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her gray fur is knotted and matted. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Pelt was born in the east. At a young age she loved to build and create. Pelt abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and she is greedy

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Pelt Moon, Female Tabaxi Warlock 10
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 96 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 2000 gp. Blue quartz (14 gp). Blue quartz (14 gp). Azurite (14 gp).


Social Check DCs


Torinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a green suit. He has wavy red crest. His eyes are a pleasant red.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Poor, Nature. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Torinn Wystongjiir, Male Dragonborn Commoner 10
Medium (6'7") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 13 (+1)17 (+3)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Dryden, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with Stetson hat. She has a long brown ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the north, but her parents moved at a very young age to the east. As a young adult she joined a group advocating for an improvement in Human conditions. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Tiefling people; and retire the richest woman in the north

Ideals: Entrepeneur, Justice. Flaws: Racist. Bonds: Immigrant, Attractive. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Helen Dryden, Female Human Druid 4
Medium (4'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. Finely wrought small gold bracelet (90 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item.


Social Check DCs


Orla Turen, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is generally shirtless and showing off her tattooed chest. Her top hat is riddled with cuts and holes. She has hazel eyes and a blue hat with a yellow feather.

Personality: She snorts whenever she laughs or is feeling confident. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the west. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants nothing more than to rejoin the army

Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Military. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Orla Turen, Female Gnome Barbarian 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)6 (-2) 14 (+2)11 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Pirithin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is blonde and curly. His eyes are a pleasant violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and doesn't want to be a sculptor and was forced into it by his family

Flaws: Depressed, Ugly. Bonds: Poor, Military, Family. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Pirithin Brightmoon, Male Halfling Wizard 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 4000 sp. Rock crystal (20 gp). Smoky quartz (20 gp). Malachite (10 gp).


Social Check DCs


Thorin Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his pickaxe always slung over his shoulder. His moppish black hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Jackalwere in disguise. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Bonds: Attractive, Guardian, Adventurer, Immigrant, Enemies. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Thorin Trollbleeder, Male Dwarf Warrior 6
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 200 gp. Coral (140 gp). Banded agate (9 gp). Golden yellow topaz (1500 gp). Red-brown spinel (140 gp).


Social Check DCs


Cressel Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his halberd. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. His silver eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Cressel hails from a village terrorized by goblins. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by goblins. Cressel was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He's repulsed by the PC; and many goblins want him driven away

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Enemies. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Cressel Failure, Male Tiefling Paladin 6
Medium (6'6") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 18 (+4)15 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Jeweler, but he was a colossal failure. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Jeweler again; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Hobart Appleblossom, Male Halfling Cleric 9
Small (3'2") Halfling, Lawful Good (CR 9)
Armor Class 15
Hit Points 17 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 5 (-3)7 (-2) 4 (-3)13 (+1)
Skills Acrobatics +7, Animal Handling +0
Senses Passive Perception 7
Languages Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 gp. Violet garnet (500 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Sardonyx (80 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Reese, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. She has styled her white hair well, parting it to the left. Her half smiles and brown eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Caramip was born in the west. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Caramip took refuge in the ruined castle and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Caramip Reese, Female Gnome Commoner 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. Rock crystal (80 gp). Blue quartz (11 gp). Onyx (80 gp). 1 Minor magic item.


Social Check DCs

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