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NPC Generator

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Advanced [show]


Caeldrim Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Gardener, and sports empty pouches on his belt. He keeps his silver hair in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Bonds: Religious, Rich, Criminal record, Adventurer. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Caeldrim Amastacia, Male Elf Warrior 8
Medium (5'3") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)10 (+0) 7 (-2)7 (-2)
Skills Investigation +3, Medicine +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Traubon Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white and very short. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traubon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Traubon Trueanvil, Male Dwarf Paladin 9
Medium (4'0") Dwarf, Lawful Good (CR 9)
Armor Class 9
Hit Points 74 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 19 (+4)11 (+0) 13 (+1)9 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1400 gp. Gold dragon comb with red garnet eye (600 gp). Sapphire pendant on gold chain (2000 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (130 gp).


Social Check DCs


Bune Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is long and unkept. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invites people to come help in her community garden.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Philantrophist. Flaws: Ugly, Addict, Insomniac. Bonds: Poor. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bune Bedlam, Female Tiefling Sorcerer 15
Medium (6'3") Tiefling, Neutral Evil (CR 15)
Armor Class 11
Hit Points 56 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 2000 gp. Gold music box (3000 gp). Old masterpiece painting (700 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Carved bone or ivory statuette (100 gp). Gold cup set with emeralds (11000 gp). Large well-done wool tapestry (200 gp). A silver and pearl hairclip (100 gp). Sapphire pendant on gold chain (2100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver chalice with lapis lazuli gems (160 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item.


Social Check DCs


Trey Staurheim, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. With a patchy white beard and wild white hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Shepherd and found it very stressful. He struck the Shepherd job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Slave, Job, Family. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Trey Staurheim, Male Human Commoner 11
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 12 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)17 (+3) 12 (+1)11 (+0)
Skills Arcana +7, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Ignan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 400 pp. Fire opal pendant on a fine gold chain (2400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp).


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His crest is bronze and curly. His eyes are gold.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Shedinn studied abroad. He dropped out of school before completing his studies. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Elven compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Logical. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Paladin 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)13 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Stealth +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 cp. Rock crystal (30 gp).


Social Check DCs


Dazzazn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man dresses like a well dressed Miner does. His clothes are grease stained in places. His crest is bronze and very short. His eyes are gold and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. Dazzazn was born on a far southern plains where he grew up under the tutelage of his father, an expert Miner. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Dazzazn Orexijandilin, Male Dragonborn Sorcerer 13
Medium (6'3") Dragonborn, Lawful Good (CR 13)
Armor Class 11
Hit Points 43 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +5, History +6
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 2000 gp. Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Jasper (80 gp). Tourmaline (40 gp).


Social Check DCs


Yvonne Barney, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. She wears a feathered hat to hide her balding. Her eyes are amber.

Personality: She is mildly Human supremacist, though she does not identify as such. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the east to a Miller, Yvonne learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's also a talented Bather, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and a need for knowledge about a nearby landmark

Flaws: Racist, Shy. Bonds: Poor, Job, Adventurer. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Yvonne Barney, Female Human Barbarian 2
Medium (5'8") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 290 gp.


Social Check DCs


Xappan Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long purple hair is drawn into a two foot long braid. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Bonds: Rich, Attractive, Family, Religious. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Xappan Sharp, Male Tiefling Rogue 3
Medium (5'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)19 (+4) 11 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Blossom Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy white hair. She has gray eyes and a white hat with a violet feather.

Personality: Stoic and calm, she prefers to meditate than take action. She is lazy and tries to find solutions quickly.

History: Sold as a small child to a brothel owner, Blossom was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a son. Some 9 years later her spouse died after the birth of her son. Heartbroken, Blossom never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She'd like to take her coworkers down a peg; and wishes to resurrect an old love

Ideals: Disciplined. Flaws: Lazy. Bonds: Immigrant, Mentor, In love. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Blossom Warmwater, Female Halfling Adept 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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