Kabbarg Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears just a white suit. Her white hair is lengthy. She has several tiny sapphire earrings on each ear.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She got into the Map Maker business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town working and never settling down anywhere, but has fallen for a local Cook. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is unsatisfied with her job; and marry her brother to traveling adventurers
Flaws: Shy. Bonds: Rich, Family, Job, Has a crush. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 12)
Armor Class 12
Hit Points 85 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: Rock crystal (30 gp). Moonstone (30 gp). Silver pearl (100 gp). Blue quartz (5 gp). Jacinth (4000 gp). Emerald (500 gp). Pink pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a axe. His silver hair is singed and shortened. His ears are large.
Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.
History: Kilvar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He is searching for what he claims is his rightful reward.
Motivation: Human compassion; and he's looking for his big break
Flaws: Ugly, Racist, Shy. Bonds: Poor, Adventurer. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Adelard Tindall, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a simple grey robe with brown stripes complete with hood. He wears his golden hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Ideals: Joker, Philantrophist. Bonds: Poor, Religious, Job. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 800 sp. Amethyst (50 gp).
Gormogord Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of morningstars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is greasy and uncared for. This gray eyed northerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.
History: Gifted from a young age, Gormogord studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Ugly, Mundane, Shy. Bonds: Debt. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 19 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Terran, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
Elegant In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a pastel and brown handkerchief worn on her left side. Her lavender fur is lengthy and is close to two feet long. Her amber eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food she seems plenty friendly. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Elegant was born the youngest of three triplets. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has drifted from career to career and currently works as a Locksmith.
Motivation: Several ex partners dislike her way of doing things and want revenge; and doesn't want to be a locksmith and was forced into it by her family
Ideals: Philantrophist, Artistic, Entrepeneur. Bonds: Family, Job, Enemies. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 4000 cp. Red garnet (130 gp).
Ralf Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he sports violet clothing, slightly heavier than average wear, and is pretty ugly. His black hair is lengthy. His blue eyes peer out from beneath his Stetson violet hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He would like to get married and retire; and he has a crush on the local carter
Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Slave. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 14)
Armor Class 7
Hit Points 83 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d6+0, Ranged +2 / 4d6-3, Grapple +7
Possessions: 2000 gp. Sapphire pendant on gold chain (2000 gp). Embroidered and bejeweled glove (4000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Minor magic item.
Rurik Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His black hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Rurik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers
Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
Possessions: 50 gp. White pearl (100 gp). Star rose quartz (80 gp). 1 Half-Plate.
Cory Ansley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple brown robe with tan stripes complete with hood. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the west. His mother was a soldier and died while he was still young. Cory was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Baker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Tûhorn Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His blue eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tûhorn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 800 gp. Red-brown spinel (80 gp). Silver pearl (80 gp). Black pearl (1500 gp). Emerald (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
