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NPC Generator

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Advanced [show]


Great Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear pastel pants and tee shirts. Her gray fur has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Great is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac

Ideals: Extrovert, Fighting. Bonds: Immigrant, Attractive, Mentor. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Great Candle, Female Tabaxi Bard 5
Medium (4'11") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 3000 sp. Bloodstone (60 gp).


Social Check DCs


Chem Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his blue hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast desert. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions.

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Nature, Religious. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Chem Chance, Male Tiefling Wizard 1
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Dynamic Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His beige fur is matted, messy, and big. His eyes, though not visible through his cowl, are copper.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Dynamic was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and to be a server again

Ideals: Entrepeneur. Flaws: Ugly, Insane, Impulsive. Bonds: Job. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Dynamic Peak, Male Tabaxi Sorcerer 8
Medium (6'10") Tabaxi, True Neutral (CR 8)
Armor Class 10
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1100 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a long, brown, dusty cloak, and is pretty ugly. Her yellow fur is lengthy. Her blue eyes are slightly larger than normal.

Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She has all her life been fascinated with poetry.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved from fad to fad and when she turned 15 she discovered poetry. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for her; and she has passion for adventuring and risk

Ideals: Artistic, Gifted, Impeccable. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Trail On the Water, Female Tabaxi Sorcerer 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 22 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1200 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Donella Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She is typically in her Blacksmith uniform. Her brown hair is cut jaggedly and amateurishly. Her eyes are gray and catlike.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She takes great joy in being the best Blacksmith in town.

History: She was born to loving parents in a slum to the east. She went to a religious school and was inspired by the priests there in charitable deeds. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and she is compelled to act according to her religious beliefs

Ideals: Justice. Bonds: Job, Poor, Religious. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Donella Gobblefirn, Female Gnome Warlock 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 10 (+0)7 (-2)
Skills Athletics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 120 gp. Rock crystal (80 gp).


Social Check DCs


Helja Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her hair is long and black with streaks of silver, and is pulled back with small brown clips. Her violet eyes are slightly larger than normal.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Helja was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Navigator. She's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and she is compelled to act according to her religious beliefs

Ideals: Opinionated, Optimist. Bonds: In love, Job, Religious. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Helja Daraln, Female Dwarf Expert 8
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 6000 sp. Iolite (30 gp). Red-brown spinel (50 gp). 1 Minor magic item.


Social Check DCs


Quillathe Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow tunic with brown highlights, and long green pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. She has done her best to style her white hair to look like a famous performer. Her eyes are green and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Roofer. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Roofer business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Rich, Criminal record. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Quillathe Iranapha, Female Half-Elf Rogue 4
Medium (4'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 11 (+0)10 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Andram Love, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple green robe with violet stripes complete with hood. He is muscular with a powerful set of arms. His hair is short and silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: Andram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Andram was raised in a hard working conservative environment. He worked as a nervous Miner and found it very stressful. In the meantime he has taken over work as a Miner and occasionally as a mercenary.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Extrovert, Impeccable. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Andram Love, Male Tiefling Adept 16
Medium (6'3") Tiefling, Neutral Evil (CR 16)
Armor Class 9
Hit Points 83 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Deception +8, Medicine +8
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 1100 pp. Violet garnet (200 gp). Tourmaline (90 gp). Fire opal (600 gp). Alexandrite (200 gp). Jasper (50 gp). Black opal (600 gp). Onyx (50 gp).


Social Check DCs


Hrathy Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a black coat. Her black hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: Hrathy hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She misses her home and complains about the freezing weather, even in summer.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Hrathy Dalton, Female Half-Orc Bard 1
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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