Varis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: Varis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the east. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Map Maker again; and to end his boredom
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Job, Immigrant. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 70 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his orange fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in a small forest village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 37 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 250 pp. Obsidian (5 gp). Violet garnet (1100 gp). Red-brown spinel (60 gp). Azurite (5 gp). Sardonyx (50 gp). Eye agate (5 gp). Obsidian (5 gp).
Breena Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports a flattop hair cut. Her half smiles and gray eyes are beguiling and draw you in.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: Her religion dominates her actions; and she is greedy
Ideals: Joker. Flaws: Disease. Bonds: Rich, Attractive, Religious. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sarah Haley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). Her hair is long and red with streaks of auburn, and is pulled back with small grey clips. She wears round tiny glasses practically rammed into her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Sarah was born the youngest of three triplets. Sarah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarah decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now spends her time doing works of charity.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Painter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp. 1 Darkwood Shield.
Zunn Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right hand appears badly burned and disfigured. His golden hair is slicked back into a classic pompadour. His eyes are green and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Miner. He now owns his own business.
Motivation: To find somewhere to settle down.
Flaws: Mundane, Shy. Bonds: Job. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 12)
Armor Class 11
Hit Points 85 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 17 (+3) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +9 / 3d10+5, Ranged +5 / 3d10+1, Grapple +5
Possessions: 100 pp. Chrysoprase (30 gp). Eye agate (16 gp). Fire opal (1100 gp). Eye agate (16 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dariff Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many white ritualistic tattoos. She prefers to wear brown clothing when she does not wear armor. Her black hair is unkempt and raggedy. Her gray eyes have a joyful gleam in them most of the time.
Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the south, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down
Flaws: Ugly, Disease, PTSD. Bonds: Poor, Military, Immigrant. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1900 sp.
Bathin Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his bastard sword. His blue hair is braided into rings. His half smiles and white eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He has a minor phobia of water and hates getting wet.
History: Born in the west to a Spice Merchant, Bathin learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 17)
Armor Class 10
Hit Points 76 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
Possessions: 5000 gp. Deep green spinel (70 gp). Bloodstone (20 gp). Chalcedony (20 gp). Star ruby (1400 gp). 1 Medium magic item.
Hirrathak Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His crest is cut close to his head. This gold eyed southerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His mother raised him in a mountain cabin. Hirrathak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 30 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ella Garrick, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in tan turtlenecks beneath a grey coat with blue slacks. Her hair is blonde and curly. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has all her life been fascinated with music.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Ella was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Ella's father didn't care for her much, and the feeling was mutual. She has never given up on her music dream.
Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Sensitive, Antagonistic. Occupation: Seamstress
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 42000 sp.
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