Chay Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a faded coat and loose pants complete with top hat. His whole body is exceptionally muscular. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His thin eyebrows rest above his beady violet eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Religious. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 900 gp.
Ozyman Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them and is in decent physical shape. His white hair is cut short. His eyes are likewise hazel.
Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Ozyman hails from a village terrorized by gnolls. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: To be a Unemployed again.
Ideals: Gifted. Bonds: Guardian, Enemies, Job. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valida Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears just a grey suit. Her black hair is lengthy. She has gleaming, smiling brown eyes.
Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.
History: The child of northern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: Expand her business; and sabotage a competitor
Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Immigrant, Job. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnoll, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 200 gp.
Huru Richie, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears a fancy black dress. Her hair is long and chestnut with streaks of silver, and is pulled back with small black clips. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She never swears and excessively uses polite adverbs when speaking. She invites people to come help in her community garden.
History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Adventurer.
Motivation: She is content; and she is greedy
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Tourmaline (130 gp).
Orianna Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a black cloak and cross-gartered grey stockings. She has styled her white hair well, parting it to the left. Her eyes are likewise silver.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She comes from a rich southern family. From there she went from mercenary job to mercenary job. After months of barely getting by, Orianna managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural human artifacts is her passion
Flaws: Shy, Insane. Bonds: Criminal record, Rich, Adventurer. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. Bloodstone (40 gp). 1 Chain shirt.
Jaxi Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she is generally well dressed albeit a few years behind the times. She wears her red crest up. Her red eyes are passionate and lively.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a great chef.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Slave Trader arts, while her mother instructed her in etiquette, music and courtly manner. Her family was turned out during the war. She and her family wandered north to less war torn lands. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and money/treasure
Ideals: Disciplined, Gifted. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Slave Trader
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 14000 cp.
Fragrant Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her cinnamon fur is heavily combed to the left. Her hazel eyes are slightly larger than normal.
Personality: Stoic and calm, she prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a white middle class family as the only child. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she seems to be bored by most things
Ideals: Disciplined, Joker. Flaws: Mundane. Bonds: Immigrant, Criminal record. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 500 gp.
Claira Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She is wearing a long, blue, dusty cloak. Her golden hair is matted, messy, and big. She has blue eyes and a blue hat with a violet feather.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: To share knowledge with the world; and find a way to reverse the transformation of her brother
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. 1 Masterwork Common Melee.
Verna Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a fine chain shirt which she covers with red colored cloaks and clothing. She has no hair. She has a tattooed face.
Personality: Verna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She also is a firm believer in the womanly ideal.
History: Verna lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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