Maiathah Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has shaved her head bald. She wears large thick round spectacles.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in a small plains village. She was an apprentice working in her mother's forge. She became a Cook soon after.
Motivation: She would like to get married and retire; and expand her business
Ideals: Extrovert. Flaws: Selfish. Bonds: Nature, Job, Has a crush. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 5000 sp. Star rose quartz (40 gp). Black opal (700 gp). Blue quartz (9 gp). Blue quartz (9 gp).
Xanaphia Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior, and carries bastard swords. Her silver hair is smooth and relatively long. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the east, but her parents moved at a very young age to the north. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She left for the east, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a rival would like her out of the picture
Ideals: Fighting, Logical. Bonds: Attractive, Enemies, Immigrant, Criminal record. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp.
Tippletoe Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is well kept. Her amber eyes lackadaisically let the world flow into them.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Animals are drawn to her, and she is able to talk to them.
History: She was born several months after her father was called into army service. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Selfish. Bonds: Adventurer, Slave, Military. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
Possessions: 3000 sp. Golden circlet with four aquamarines (2000 gp). Old masterpiece painting (1600 gp). Sapphire pendant on gold chain (1700 gp).
Naamah Music, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears green painted combat armor at almost all times. Her purple hair is kept up in a ponytail inside a top hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Insane, PTSD. Bonds: Military. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 100 gp. Silver pearl (130 gp).
Leaf On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She very much looks the part of a Architect. Her black fur is greasy and uncared for. Her eyes are likewise amber.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to make almost anything out of random pieces of junk.
History: She was born in the east, but her parents moved at a very young age to the north. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: Sabotage a competitor.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +6
Possessions: 140 gp.
Drusilia Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a slight overbite and is overall scrawny. She wears a colorful flower in her black hair. She is baby faced.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to fit into much smaller and tighter spaces than normal.
History: The child of a Sailor, who enjoyed hunting, Drusilia was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Rich, Job. Occupation: Stylist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Ghaliver Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, white cloak and is in decent physical shape. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise hazel.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.
History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Artistic, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 45000 sp.
Aust Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a blue vest and prefers pastel and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is kept up in a ponytail inside a feathered hat. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Barber business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Barber. He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Job. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 600 sp. Obsidian (15 gp). 1 Masterwork Common Melee.
Dagger Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur is brown and very short. Her thin eyebrows rest above her beady amber eyes.
Personality: She acts crazy and hedonistic. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the north her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and to find somewhere to settle down
Ideals: Athletic. Flaws: Ugly, Hedonist, Impulsive. Bonds: Poor. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

