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NPC Generator

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Advanced [show]


John Heiser, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His brown hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A powerful slaver made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: PTSD. Bonds: Rich, Attractive, Mentor. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

John Heiser, Male Human Expert 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Eye agate (12 gp).


Social Check DCs


Emmeline Nash, Female Human [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized opal on her right hand. Her hair is white, silky, and of moderate length. Her blue eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, she has a hard time making friends. She has a small toy that she constantly fidgets with.

History: She was born in the west, but her parents moved at a very young age to the north. Her father had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Immigrant. Occupation: Mortician

Voice: American accent

Attributes [hide]

Emmeline Nash, Female Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp. Tourmaline (100 gp). 2 Antitoxin.


Social Check DCs


Sun Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her deerstalker hat is riddled with cuts and holes. Her eyes are copper and beady.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north her family was never financially stable. In her 18th year, her parents were killed by a orcs raid, leaving Sun alone in the world. After a stint in an orphanage, she was adopted. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she wants revenge against orcs

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Sun Of Claws, Female Tabaxi Adept 6
Medium (5'0") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)18 (+4) 8 (-1)8 (-1)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Ignan, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Bernard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long blue pants that bunch up around his shoes, and carries hand crossbows. He keeps his silver hair in a pixie cut. His eyes are violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Mayor, but he got bored and became a Adventurer. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and he has passion for adventuring and risk

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Bernard Lincoln, Male Human Paladin 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 9 (-1)11 (+0)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Terran, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Chrysoberyl (40 gp). 1 Bullseye lantern.


Social Check DCs


Xanaphia Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a long, blue, dusty cloak. Her silver hair is cut short. Her violet eyes are slightly larger than normal.

Personality: She is a Seamstress first and foremost. She believes firmly that knowledge should be universal. She also hits on women, regardless of circumstances.

History: Xanaphia was raised in a hard working conservative environment. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Some 5 years later her spouse died after the birth of her son. Heartbroken, Xanaphia never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Find a way to reverse the transformation of her sister; and obtaining odd cultural tiefling artifacts is her passion

Bonds: Poor, Job, Has a crush, Adventurer, In love, Family. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Xanaphia Ethanasath, Female Elf Druid 4
Medium (5'2") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Riardon Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear blue clothing when he does not wear armor. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: Riardon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Extrovert, Logical, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Riardon Cithreth, Male Elf Druid 4
Medium (5'1") Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 16 (+3)8 (-1)
Skills Athletics +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp. Black pearl (500 gp). Black pearl (500 gp). Black pearl (500 gp). Citrine (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Diggory Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He carries with him a set of hammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is content

Ideals: Fighting. Flaws: Emotional, Mundane. Bonds: Attractive, Criminal record. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Diggory Amakiir, Male Half-Elf Paladin 2
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 7000 cp.


Social Check DCs


Gennal Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Spice Merchant profession.

History: Gennal lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Find a way to reverse the transformation of his brother; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Adventurer, Job, Family. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Gennal Koehlanna, Male Elf Fighter 12
Medium (5'5") Elf, Neutral Good (CR 12)
Armor Class 9
Hit Points 49 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)12 (+1) 18 (+4)17 (+3)
Skills Medicine +8, Performance +7
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 3000 gp. Chrysoprase (30 gp). Red garnet (150 gp). Red-brown spinel (150 gp). Blue sapphire (1100 gp). Obsidian (15 gp). Brown diamond (6000 gp). Peridot (30 gp). Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Smoking Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and white handkerchief worn on his right side. He has a moderate pudge and is not very fit. His gray fur is greasy and uncared for. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: Smoking was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Flaws: Ugly, Fearful, Mundane. Bonds: Job, Military. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Smoking Moon, Male Tabaxi Commoner 5
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Full Plate.


Social Check DCs

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