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NPC Generator

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Advanced [show]


Paymon Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His white hair is slicked back into a classic pompadour. His eyes are a pleasant gold.

Personality: He will rave to anyone who will listen. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Paymon Fascination, Male Tiefling Aristocrat 8
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 7000 sp. Finely wrought small gold bracelet (40 gp).


Social Check DCs


Tordek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a hunchback. He wears his white hair up. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Tordek was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Servant

Voice: German accent

Attributes [hide]

Tordek Dankil, Male Dwarf Commoner 11
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 6 (-2)9 (-1)
Skills Animal Handling +2, Arcana +7
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Gnoll, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1300 gp. Rich purple corundum (400 gp).


Social Check DCs


Howard Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is red. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, In love. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Howard Hilltopple, Male Halfling Paladin 4
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Thradal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly red, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Insane. Bonds: Adventurer, Attractive, Military. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Thradal Frostbeard, Male Dwarf Aristocrat 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Ulfgar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is dressed in a clean brown cloak covering his clean studded leather. He sports a flattop hair cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Mentor, Family. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Ulfgar Torevir, Male Dwarf Adept 7
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 18 (+4)14 (+2)
Skills Acrobatics +4, Insight +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 1100 gp. Black pearl (1500 gp). Rhodochrosite (7 gp). Golden yellow topaz (1500 gp). Carnelian (70 gp).


Social Check DCs


Oblar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the north, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant, Criminal record. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Oblar Fatrabbit, Male Halfling Warrior 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)18 (+4) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Dwarven, Druidic, Aquan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Osah Despair, Female Tiefling [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Forgetful. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Osah Despair, Female Tiefling Sorcerer 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 8
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 8000 sp. Golden pearl (160 gp). Lapis lazuli (4 gp). Bloodstone (50 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears suspenders and red workpants. Her shirt is green, and she wears a heavy red leather apron most of the time. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Persistence, Gifted. Bonds: Attractive, Poor, Family. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Thea Goldfound, Female Halfling Ranger 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)17 (+3) 8 (-1)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Giant, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Blue star sapphire (400 gp). Jet (150 gp). Blue sapphire (400 gp).


Social Check DCs


Jane Snape, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a brown wide-brimmed hat and brown clothes. Her whole body is exceptionally muscular. Her chestnut hair is slicked back into a classic pompadour. Her gray eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is fixated on the number 4. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the north her family was never financially stable. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Immigrant, Poor, Adventurer. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Jane Snape, Female Human Sorcerer 11
Medium (6'1") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)7 (-2)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 190 pp. Hematite (4 gp). Star rose quartz (30 gp). Amethyst (160 gp). Obsidian (4 gp). Moss agate (4 gp). Red spinel (160 gp). Red spinel (160 gp). Chalcedony (30 gp).


Social Check DCs

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