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NPC Generator

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Advanced [show]


Rael Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. His long silver hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Rael lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Opinionated. Flaws: Addict. Bonds: Poor, Attractive, Family, Slave. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Rael Iranapha, Male Elf Monk 6
Medium (5'3") Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)11 (+0) 14 (+2)9 (-1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears just a brown suit. Her long red fur is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She acts crazy and hedonistic. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Smoking grew up listening to her mother's many stories. Cursed with vampirism at a very young age, Smoking has worked very hard to control her curse. Being a Spice Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Hedonist, Disease. Bonds: Adventurer, Criminal record. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Smoking Wind, Female Tabaxi Barbarian 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp. Tourmaline (80 gp). 1 Banded mail.


Social Check DCs


Tagga Lindsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered rapier and tarnished scythe as well. Her long golden hair is drawn into a two foot long braid. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is calm most of the time but flees social interaction. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 7 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Tagga's homeland. Tagga decided to take the middle way and become a bodyguard. After a long history of fighting, Tagga and her spouse have recently divorced.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Tagga Lindsey, Female Half-Orc Commoner 6
Medium (5'2") Half-Orc, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5

Possessions: 600 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1000 gp). Cloth of gold vestments (70 gp).


Social Check DCs


Euphemia Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She tends to wear a large red jacket. She keeps her brown hair in a flapper bob. She has a dull look in her gray eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Soapmaker, who enjoyed hunting, Euphemia was taken on many hunting expeditions. Euphemia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 7 years later her spouse died after the birth of her son. Heartbroken, Euphemia never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She's repulsed by the PC; and to unite with her sister

Ideals: Athletic. Flaws: Antagonistic. Bonds: Nature, In love, Family. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

Euphemia Smoothhands, Female Halfling Barbarian 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 11 (+0)18 (+4)
Skills Intimidation +7, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Decarabia Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is cut close to her head. She has a dull look in her black eyes.

Personality: Decarabia wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... When she's not drinking or sleeping the drinks off, she's doing dancing.

History: The child of a Junk Dealer, who enjoyed hunting, Decarabia was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Decarabia took refuge in the old dungeon and found the beat up trident and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and wants her loneliness to end

Ideals: Disciplined, Artistic. Bonds: Poor, Immigrant, Nature. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Decarabia Debauchery, Female Tiefling Rogue 5
Medium (4'9") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)9 (-1) 16 (+3)18 (+4)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length cinnamon fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She always tries to repair and not replace. It was this mentality that drove her into the Junk Dealer business.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Persistence. Flaws: Ugly. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Dagger Running, Female Tabaxi Commoner 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp. Eye agate (13 gp).


Social Check DCs


Efferil Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears yellow leather gloves, a yellow jacket, and tight pants. His long golden hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.

History: Efferil was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered east to less war torn lands. He inherited the family business which he has now maintained for 3 years.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Shy, PTSD. Bonds: Job, Family. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Efferil Wilmont, Male Half-Elf Warlock 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp.


Social Check DCs


Vassago Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His purple hair is long and unkept. His red eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and regain custody of his son

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Rich, Family. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Vassago Sanity, Male Tiefling Druid 17
Medium (5'7") Tiefling, True Neutral (CR 17)
Armor Class 10
Hit Points 61 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)20 (+5) 8 (-1)18 (+4)
Skills Deception +10, Survival +5
Senses Passive Perception 9
Languages Common, Aquan, Auran, Gnoll, Druidic, Giant
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 11000 gp. Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (300 gp). Silver comb with moonstones (900 gp). A delicate brass dragon egg (80 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Cloth of gold vestments (100 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (2400 gp). Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Varis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left hand appears badly burned and disfigured. His auburn hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Varis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Varis. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and he has a crush on the local barber

Flaws: Antagonistic, Mundane. Bonds: Religious, Criminal record, Has a crush. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Varis Nailo, Male Elf Wizard 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs

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