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NPC Generator

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Advanced [show]


Nalaed Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her golden hair is matted, messy, and big. Her blue eyes peer out from beneath her top grey hat.

Personality: Confrontational and typically high on some drug or another. She pushes her goals aggressively. She is also a coward if confronted.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalaed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety.

Ideals: Fighting. Flaws: Ugly, Addict, Fearful. Bonds: Mentor. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Nalaed Orcfoe, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Elama Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a tight fitting violet shirt and pants. She is an epitome of beauty. Sporting a red mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the north. When Elama reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found

Flaws: Shy. Bonds: Attractive, Family, Immigrant, Military. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elama Arnuanna, Female Half-Elf Rogue 9
Medium (5'7") Half-Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. Red garnet (90 gp). 1 Minor magic item.


Social Check DCs


Ozyman Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a slight overbite and is overall scrawny. He has a long auburn beard with little hanging trinkets. His eyes are green and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: He'd like to take his coworkers down a peg; and to be a miller again

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Terse. Bonds: Job. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Ozyman Warmwater, Male Halfling Warlock 13
Small (3'3") Halfling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 76 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 20 (+5)14 (+2)
Skills Acrobatics +5, Insight +9
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 1000 gp. Old masterpiece painting (2300 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Willow Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time, and her gloved hand is found clutching a quarterstaff. Her auburn hair is smooth and relatively long. Her eyes are amber and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sold as a small child to a wizard, Willow was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Mason father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Mentor, Adventurer. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Willow Thorngage, Female Halfling Warrior 10
Small (2'9") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 97 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 11 (+0)7 (-2)
Skills Athletics +4, History +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4

Possessions: 13000 sp. Rich purple corundum (1200 gp).


Social Check DCs


Hugh Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. He has a long brown beard with little hanging trinkets. His amber eyes dart from person to person.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wishes to resurrect an old love

Flaws: Racist. Bonds: In love, Adventurer, Nature, Military. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Hugh Gyula, Male Half-Elf Adept 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 100 gp. Chrysoberyl (80 gp). Moonstone (60 gp). Zircon (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Kent, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long chestnut hair reaches down to his waist. He has gray eyes.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.

Motivation: To settle down with his crush; and he's in love

Flaws: Insane. Bonds: Criminal record, Immigrant, Adventurer, Has a crush. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Guy Kent, Male Human Rogue 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp. Brass mug with jade inlays (200 gp). 1 Banded mail.


Social Check DCs


Bundrigo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, brown shirt, and white tie. He has a slight overbite and is overall scrawny. His silver hair is kept up in a ponytail inside a feathered hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Nature, Rich. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Bundrigo Goodearth, Male Halfling Expert 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. He has styled his black crest well, parting it to the right. His red unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Azzakh will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Azzakh Ophinshtalajiir, Male Dragonborn Bard 3
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Adran Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'7" and likes to wear blue tank tops with green pants. He has no hair. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.

History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He struck the Servant job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Ugly, Selfish, Fearful. Bonds: Poor, Job. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Adran Ethanasath, Male Elf Paladin 6
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs

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