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NPC Generator

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Advanced [show]


Hubert Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple violet line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His head has been shaved. His gray eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Hubert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hubert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Ugly, Terse. Bonds: Criminal record. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Hubert Clive, Male Human Sorcerer 2
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 gp.


Social Check DCs


John Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin blue vertical stripes and green pants, and carries bastard swords. He has shaved his head bald. He has a tattooed face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

John Warwick, Male Human Aristocrat 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tree Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. He wears his lavender fur down. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: He seems to be bored by most things; and to reunite with his absent father

Flaws: Antagonistic, Mundane. Bonds: Attractive, In love, Religious, Family. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tree Of Stars, Male Tabaxi Barbarian 2
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 11 (+0)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Red spinel (100 gp). Moss agate (14 gp). Rock crystal (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hatae Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue armored body suit, with a simple black line shooting up and back down. She has styled her red hair well, parting it to the right. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: To prove her worth to the world; and a rival would like her out of the picture

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Hatae Galanodel, Female Elf Expert 5
Medium (4'8") Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)15 (+2) 6 (-2)12 (+1)
Skills Medicine +1, Nature +5
Senses Passive Perception 8
Languages Common, Elven, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 30000 cp.


Social Check DCs


Justin Stansfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Artistic, Gifted, Impeccable. Bonds: Attractive. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Justin Stansfield, Male Human Rogue 11
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)5 (-3) 11 (+0)10 (+0)
Skills Deception +4, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He wears a brown top hat and brown clothes. He has a hunchback. His fur is brown and curly. His eyes are yellow and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: Emerald was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and regain custody of his son

Flaws: Ugly, Disease, Fearful. Bonds: Guardian, Military, Family. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Emerald Plume, Male Tabaxi Monk 5
Medium (6'9") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears professional attire. He has wavy red hair. His hazel eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Qualen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and doesn't want to be a guard and was forced into it by his family

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Qualen Horcusporcus, Male Gnome Druid 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Fax Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his axe always slung over his shoulder. He is bristling with hidden weapons, mostly axes and quarterstaffs. His crest is short and brass. His red eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. His job bores him to no end. He has decided to make it more interesting.

History: He was born several months after his father was called into army service. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Fearful. Bonds: Criminal record, Adventurer, Military. Occupation: Farmer

Voice: German accent

Attributes [hide]

Fax Mohradyllion, Male Dragonborn Sorcerer 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 900 gp. Chrysoprase (20 gp).


Social Check DCs


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: Veit is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Antagonistic, Addict. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Veit Steelfist, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs

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