Fibblestib Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His black hair is cut short. He has several tiny sapphire earrings on each ear.
Personality: Fibblestib is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and a strong sense of loyalty to half-elven people
Ideals: Extrovert, Athletic. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Bather
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 100 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 20 (+5) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
Possessions: 6000 gp. Fire opal (600 gp). Lapis lazuli (16 gp). Hematite (16 gp). Rose (30 gp). Chrysoberyl (80 gp). Jade (80 gp). Tiger eye turquoise (16 gp). Pink pearl (80 gp). Amber (80 gp). Star ruby (600 gp). Red-brown spinel (80 gp). Black opal (600 gp).
Târz Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and wears rags and sports a simple walking cane. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Târz was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 9)
Armor Class 9
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 1600 gp. Embroidered and bejeweled glove (4000 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (200 gp).
Chassath Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her red crest is singed and shortened. Her gold eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful necromancer made her what she is. Through the years after Chassath was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Chassath's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 32 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 9000 sp. 1 Minor magic item.
Lorilla Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who likes to wear tan tank tops with white skirt, she is not a threatening figure. She wears a colorful flower in her golden hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a massive crush on the younger sibling of the Actor who has hired her part-time. She plays an instrument quite well.
History: Lorilla was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She has never given up on her poetry dream.
Motivation: She wants to get laid; and she would like to get married and retire
Ideals: Artistic, Athletic. Flaws: Addict. Bonds: Attractive, Has a crush. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1400 sp. 1 Silk rope.
Nicor Swift, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. His purple hair is thinning but still full. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many goblins want him driven away; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 37 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Tarhun Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is renowned for his bright green suits and hats. He has a penchant for wearing a ring with an oversized opal on his right hand. His copper crest is knotted and matted. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. Tarhun enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: Elven compassion; and he'd like to take his coworkers down a peg
Flaws: Insane, Hedonist, Racist. Bonds: Rich, Mentor, Job. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 70 pp. 1 Half-Plate.
Silgre Watson, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a well pressed and immaculate suit (or dress). She is an epitome of beauty. She has golden hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. She is able to make almost anything out of random pieces of junk.
History: Born in the north her family was never financially stable. She worked as a nervous Jeweler and found it very stressful. She got away from her former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and to be a carpenter again
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Job. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Norman Berkeley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his blonde hair in a flapper bob. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Norman was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Persistence. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp.
Bhevek Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He carries a battered bastard sword and tarnished crossbow as well. His hair is chestnut and curly. His eyes are a pleasant hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Retire the richest man in the south; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Justice, Entrepeneur. Flaws: Secretive. Bonds: Criminal record. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Chalcedony (20 gp). Onyx (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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