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NPC Generator

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Advanced [show]


Vezera Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern woman wears a black costume with the symbols of the four houses of cards on her torso. Her crest is cut close to her head. Her eyes are red.

Personality: Abrasive and pushy, she has a hard time making friends. She also hits on women, regardless of circumstances.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Athletic, Artistic. Flaws: Antagonistic, Depressed. Bonds: Has a crush. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Vezera Imbixtellrhyst, Female Dragonborn Barbarian 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Silent In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light pastel in addition to tight pants. She is muscular with a powerful set of arms. She wears a feathered hat to hide her balding. Her blue eyes are passionate and lively.

Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Entrepeneur. Bonds: Religious, Rich, Slave. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Silent In the Wind, Female Tabaxi Monk 5
Medium (4'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)10 (+0) 16 (+3)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. 1 Climber’s kit.


Social Check DCs


Mamnen Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple blue line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his blue hair well, parting it to the left. This red eyed southerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Mamnen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and he feels kind of lost in life

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Mamnen Honor, Male Tiefling Warlock 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1300 gp. Alexandrite (1400 gp). Moss agate (10 gp). Hematite (10 gp). Red garnet (140 gp). Smoky quartz (30 gp). Banded agate (10 gp).


Social Check DCs


Ridaro Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky violet painted plate armor. Her silver hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a massive crush on the younger sibling of the Roofer who has hired her part-time. She receives visions of the future at random moments

History: Born in the south her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.

Motivation: She's attracted to the PC; and wants a kiss

Ideals: Athletic, Gifted. Bonds: Attractive, Has a crush, Poor. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Ridaro Meliamne, Female Half-Elf Warlock 13
Medium (5'9") Half-Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 67 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills Performance +3, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 4000 gp. Jasper (30 gp). Violet garnet (600 gp). Black pearl (600 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jelenneth Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Layabout. She has a slight overbite and is overall scrawny. She has a very tight haircut. She is very pretty but has cold, dead eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Energy wise she seems alert and responsive.

History: Jelenneth was born with her father's beautiful face. Like her father and her brother before her, after school she went straight into learning to become a Layabout. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and further expansion of business

Ideals: Professionalism, Entrepeneur. Flaws: Disease. Bonds: Job, Attractive. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Jelenneth Mundy, Female Half-Elf Barbarian 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp. A roughly beaten golden orb (80 gp). 1 Superior lock.


Social Check DCs


Bimpnottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bristling with hidden weapons, mostly pickaxes and monstrous two handed axes. She has red hair. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Bimpnottin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bimpnottin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Flaws: Cynical, Antagonistic. Bonds: Criminal record, Attractive, Mentor, Slave. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Bimpnottin Nucklestamp, Female Gnome Adept 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Pelt Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black fur is heavily combed to the right. Her eyes are hazel and beady.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She served in the navy to pay for her family's outstanding loans. When Pelt reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is searching for what she claims is her rightful reward.

Motivation: She feels the way she acts is they only way to get by in the world; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Pelt Timber, Female Tabaxi Expert 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Valida Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her pickaxe. With bright white hair. Her gray eyes dart from person to person.

Personality: A skeptical and narcissistic woman, Valida's first love is herself. Her second love is also herself. She has a small toy that she constantly fidgets with.

History: Born in the west her family was never financially stable. When Valida reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Addict. Bonds: Poor, Military. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Valida Goldfinder, Female Dwarf Aristocrat 8
Medium (4'0") Dwarf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: 1600 gp. Malachite (14 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wella Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. She has wavy silver hair. Her hazel eyes dart from person to person.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is harsh and unforgiving.

History: She comes from a rich southern family. Her mother was a soldier and died while she was still young. Wella was left her mother's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Shy, Antagonistic, Mundane. Bonds: Rich, Military. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Wella Thorngage, Female Halfling Aristocrat 12
Small (2'10") Halfling, Lawful Good (CR 12)
Armor Class 13
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Arcana +7, Investigation +7
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Celestial, Terran
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Jasper (60 gp). Chalcedony (60 gp). Jacinth (6000 gp). Rich purple corundum (900 gp). Blue quartz (6 gp). Golden pearl (50 gp). Moss agate (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs

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