Nithther Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His blue crest is long and unkept. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Impulsive. Bonds: Military, Nature. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Ownka Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. Her auburn hair is long and unkept. Her eyes are amber and beady.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.
History: She was born in the north. When Ownka reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her religion dominates her actions.
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 8)
Armor Class 15
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp. Old masterpiece painting (1400 gp). Brass mug with jade inlays (600 gp). Gold cup set with emeralds (3000 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olivia Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of greatswords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has a long chestnut ponytail with little hanging trinkets. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Calm and collected, she is a well trained Mortician. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She is a Deep Scion in disguise. A gifted student she started as a Architect, but she got bored and became a Mortician. She ran away from her former home and has been making her living as a Mortician for the past few years.
Motivation: She has passion for adventuring and risk; and to be a architect again
Ideals: Fighting. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Mortician
Voice: Slurs words
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 55 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 8000 sp. Freshwater pearl (5 gp). Peridot (80 gp). Aquamarine (200 gp). Tiger eye turquoise (5 gp).
Folgûm Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a white broad hat and white clothes, and sports empty pouches on his belt. He has a very tight haircut. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Folgûm hails from a village terrorized by gnolls. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Meet up once more with his childhood friend; and to be a adventurer again
Ideals: Disciplined. Bonds: Attractive, Family, Enemies, Adventurer, Job. Occupation: Barber
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Agnes Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a fancy violet dress. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has wavy golden hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Sold as a small child to a necromancer, Agnes was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her writing dream.
Motivation: Doesn't want to be a Beggar and was forced into it by her family; and money/treasure
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Family, Mentor. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Mâku Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His hair is greying and his face has many wrinkles. His eyes are a pleasant blue.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Barkeep, Mâku learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.
Motivation: Money/treasure; and further expansion of business
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 87 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Goblin, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: Banded agate (5 gp). Moonstone (70 gp). Golden pearl (90 gp). Star rose quartz (70 gp). Aquamarine (200 gp). Fiery yellow corundum (600 gp). Azurite (5 gp). Chrysoberyl (90 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Holimion, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He has a long golden beard with little hanging trinkets. His violet eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Elven conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is terrified, and will act out of fear.
Ideals: Athletic. Flaws: Fearful, Mundane, Racist. Bonds: Attractive, Immigrant. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 220 pp. Jeweled anklet (3000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.
Ekemon Knack, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears tight fitting clothing which further accentuates his frame. His chestnut hair is still thick. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the south. Ekemon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is greedy; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant, Adventurer, Rich. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 18)
Armor Class 12
Hit Points 95 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 15000 gp. Gold dragon comb with red garnet eye (1100 gp). Golden circlet with four aquamarines (4000 gp). A roughly beaten golden orb (130 gp). Gold dragon comb with red garnet eye (1100 gp). A delicate brass dragon egg (50 gp). Old masterpiece painting (2200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dalaba Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She wears bulky tan painted plate armor. Her silver hair is cut short. She wears crescent spectacles with a black brim.
Personality: Dalaba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Scribe, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and she desires power and/or immortality
Ideals: Impeccable, Philantrophist. Bonds: Poor, Family, Adventurer. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 gp.
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