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NPC Generator

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Advanced [show]


Mardred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is short and golden. Her eyes are brown and beady.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Mardred Deepdelver, Female Dwarf Aristocrat 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1

Possessions: 200 sp. Coral (130 gp).


Social Check DCs


Oda Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her violet eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has never given up on her poetry dream.

Motivation: To end her boredom.

Ideals: Artistic, Gifted. Flaws: Mundane, Racist. Bonds: Attractive. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Oda Garrick, Female Gnome Rogue 7
Small (3'0") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 56 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Kody Whitby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His blonde hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kody Whitby, Male Human Warlock 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 700 sp. Brass mug with jade inlays (100 gp). 1 Magnifying glass.


Social Check DCs


Lilli Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. She has dyed her greying white hair a little too much giving a sharp white color. Her otherwise smooth face is marked with small tiny scars.

Personality: Lilli speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Lilli was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Impeccable, Joker, Logical. Bonds: Rich, Family, Adventurer. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Lilli Albaratie, Female Gnome Cleric 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)17 (+3) 8 (-1)13 (+1) 9 (-1)13 (+1)
Skills Athletics -3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee -3 / 1d10-5, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Vadania Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is well dressed, constantly wearing a violet suit, green shirt, and tan tie. Her whole body is exceptionally muscular. Her brown hair is knotted and matted. Her eyes are a pleasant brown.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She is the product a well kept family trust fund and as such has never really known need. Her father took her hunting and taught her how to get in the mind of other creatures. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Flaws: Insane. Bonds: Immigrant, Nature, Criminal record, Rich. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Vadania Arnuanna, Female Half-Elf Fighter 7
Medium (5'0") Half-Elf, Neutral Evil (CR 7)
Armor Class 9
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 9000 sp. Chrysoprase (60 gp). Deep blue spinel (1500 gp). Amber (120 gp).


Social Check DCs


Eloise Windsor, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is lengthy and is close to two feet long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born on a small isolated farm. Through the years after Eloise was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Eloise's mother didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Flaws: Addict, Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Baker

Voice: French accent

Attributes [hide]

Eloise Windsor, Female Human Adept 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 700 gp. Jade (40 gp). Blue sapphire (1400 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Barlow, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. Her brown hair is kept up in a ponytail inside a Stetson hat. Her face is scarred and worn.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Vicky hails from a village terrorized by giants. She has had some formal music training, and achieved minor success. After a long history of fighting, Vicky and her spouse have recently divorced.

Motivation: A deep hatred of giants; and someone believes her a fraud

Ideals: Artistic. Flaws: Ugly, Terse, Antagonistic. Bonds: Enemies. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vicky Barlow, Female Human Ranger 11
Medium (4'11") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Celestial
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1700 gp. Sardonyx (20 gp). Amber (120 gp). Violet garnet (1200 gp). Jet (120 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Citrine (20 gp). Tiger eye turquoise (4 gp). Amber (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She wears her beige fur down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a great chef.

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Spring Blossom, Female Tabaxi Wizard 5
Medium (5'6") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 18 (+4)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. Fire opal (1100 gp). Carnelian (50 gp). Red spinel (50 gp).


Social Check DCs


Rimple Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of sais, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his white hair. His eyes are amber and catlike.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Rimple studied abroad. He found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Adventurer, Attractive. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Rimple Folkor, Male Gnome Ranger 7
Small (3'2") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Tiger eye turquoise (13 gp). Aquamarine (500 gp).


Social Check DCs

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