Paggen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Paggen hails from a village terrorized by giants. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Flaws: Insomniac, Hedonist, Impulsive. Bonds: Rich, Enemies. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 400 sp.
Great In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. He has black fur. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Great hails from a village terrorized by giants. Great liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a healer and was forced into it by his family
Flaws: Mundane. Bonds: Slave, Enemies, Nature, Family. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Black pearl (200 gp).
Blorg Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His hair is blonde and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: An old rival family wants him found; and wants to raise his children well
Flaws: Shy, Disease. Bonds: Attractive, Criminal record, Family. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 14000 cp. 1 Minor magic item.
Fenriz Trust, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green armored body suit, with a simple brown line shooting up and back down. His blue hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He struck the Jeweler job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Flaws: Antagonistic. Bonds: Job, Family, Immigrant. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 14)
Armor Class 11
Hit Points 70 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: 400 pp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Gold and topaz bottle stopper cork (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A delicate brass dragon egg (60 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.
Akra Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears bulky black painted plate armor. She wears her blue crest up. She wears large thick round spectacles.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.
Motivation: She's in love; and she's attracted to the pc
Ideals: Joker. Flaws: Shy. Bonds: Rich, Adventurer, Has a crush. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp.
Murook Warwick, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears baggy white pantaloons and a tan scarf. She carries with her a set of sickles on her belt, each one with a amethyst on the hilt. Her golden hair is cut jaggedly and amateurishly. Her eyes are brown.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is skeptical of what others tell her and is slow to trust.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She has never given up on her music dream.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Athletic, Artistic. Flaws: Shy. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 100 gp. Star rose quartz (20 gp). Blue quartz (7 gp).
Stacee Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is muscular with a powerful set of arms. She has moderate length black hair. She is baby faced.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Flattery will make her almost putty in your hands.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Mayor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. 1 Masterwork Light steel shield.
Ridaro Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She has the majority of her body covered in plate. Her silver hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ridaro is combative with any and all who dare try her patience in the slightest.
History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Justice. Bonds: Job, Mentor. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 320 gp. Tiger eye turquoise (12 gp). Moonstone (60 gp). Eye agate (12 gp).
Thervan Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He has styled his golden hair well, parting it to the right. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Thervan grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and to reunite with his old friends
Flaws: Antagonistic, Secretive. Bonds: Adventurer, Nature, Job. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!