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NPC Generator

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Advanced [show]


Nora Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dark leathers with embroidery. She wears her hair in dreadlocks. Her eyes are a pleasant blue.

Personality: Abrasive and pushy, she has a hard time making friends. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Her mother was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Scribe.

Motivation: Doesn't want to be a Scribe and was forced into it by her family; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Nora Graybeard, Female Dwarf Druid 10
Medium (4'1") Dwarf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 86 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Arcana +7, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Terran, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 2100 gp. Golden yellow topaz (1400 gp). Bloodstone (20 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a red low-cut shirt, and a Stetson hat upon his head. He is physically well-built. His silver hair is greasy and uncared for. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Opinionated. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Ralf Sydney, Male Human Warlock 2
Medium (6'6") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)8 (-1) 4 (-3)13 (+1)
Skills Perception -1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Arara Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, violet cloak. Her golden hair is smooth and relatively long. Her ears are large.

Personality: Arara is depressed about a lot of things. She tends to be a nihilist. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Shepherd business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Rich, Job, Criminal record. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Arara Devore, Female Half-Elf Fighter 10
Medium (5'8") Half-Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Athletics +5, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4

Possessions: 270 pp. Azurite (14 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Rich purple corundum (1100 gp).


Social Check DCs


Alex Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a fancy violet suit. His hair is long and white with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His brown eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Alex will drive conversation. He would rather hide behind his crafts than deal with other people.

History: Alex hails from a village terrorized by drow. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert, Artistic. Flaws: Insane, Shy. Bonds: Attractive, Enemies. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Moreno, Male Half-Elf Commoner 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 15 (+2)5 (-3)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Beloril Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his golden hair well, parting it to the left. His green eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. He moved out north to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Flaws: Mundane. Bonds: Immigrant, In love, Criminal record. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Beloril Battlehammer, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Brown-green garnet (40 gp). 1 Chain shirt.


Social Check DCs


Skamos Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. He has dyed his greying black hair a little too much giving a sharp black color. His black unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: Skamos was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Skamos Ambition, Male Tiefling Fighter 8
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 700 gp. Deep blue spinel (1400 gp). Chalcedony (80 gp). White pearl (40 gp).


Social Check DCs


Lone Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a faded coat and loose pants complete with Stetson hat, and a wedding ring on his right hand. His fur is cut close to his head. His skin is flawless and his amber eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Lone lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Lone never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs

Flaws: Impulsive. Bonds: In love, Attractive, Family, Religious. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Lone Of Ale, Male Tabaxi Warlock 14
Medium (6'9") Tabaxi, Neutral Good (CR 14)
Armor Class 10
Hit Points 95 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 800 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (160 gp). An abacus with copper, silver and gold markers (160 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.


Social Check DCs


Sybil Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow pants and tee shirts. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is heavily combed to the left. She is very pretty but has cold, dead eyes.

Personality: Sybil hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has a habit of throwing herself into exceedingly dangerous situations.

History: She served in the navy to pay for her family's outstanding loans. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Sybil Galanodel, Female Half-Elf Sorcerer 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Simon Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. He has moderate length golden hair. His eyes are likewise green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful wizard made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting. Flaws: Ugly, Mundane, Racist. Bonds: Mentor. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Simon Blyth, Male Human Druid 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Magnifying glass.


Social Check DCs

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