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NPC Generator

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Advanced [show]


Harvest In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her black fur is kept up in a ponytail inside a top hat. She has hazel eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Harvest was raised in a hard working conservative environment. Her childhood dream was to be a Miller, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Optimist. Bonds: In love, Job, Adventurer. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Harvest In Shadow, Female Tabaxi Expert 9
Medium (6'4") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Gurdis Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Eccentric and domineering, Gurdis will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Gurdis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Armorer.

Motivation: She is wracked by social anxiety; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Poor, Job. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Gurdis Bofdann, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 250 gp.


Social Check DCs


Korfel Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a violet collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Korfel studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and he is greedy

Ideals: Gifted, Entrepeneur. Bonds: Job, Rich. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Korfel Meliamne, Male Half-Elf Commoner 15
Medium (5'3") Half-Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 7 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)15 (+2) 12 (+1)13 (+1)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3

Possessions: 300 pp. Black pearl (1500 gp). Alexandrite (1500 gp). Red-brown spinel (60 gp). 1 Medium magic item.


Social Check DCs


Kilvar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Kilvar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Mentor, Rich, Enemies. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Kilvar Brazzik, Male Dwarf Warrior 11
Medium (4'4") Dwarf, True Neutral (CR 11)
Armor Class 11
Hit Points 99 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)18 (+4) 11 (+0)14 (+2)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Undercommon, Orc, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Skirt Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his white fur in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Body Guard, but he got bored and became a Gardener. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice, Gifted. Bonds: Immigrant, Attractive, Job. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Skirt Shore, Male Tabaxi Ranger 5
Medium (5'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)10 (+0) 15 (+2)16 (+3)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Dustin Hackney, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear brown pants and tee shirts, he is not a threatening figure. His hair is brown and very short. His green eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it; and regain custody of his daughter

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Dustin Hackney, Male Human Warlock 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 9000 sp.


Social Check DCs


Tricking Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He is bristling with hidden weapons, mostly maces and sickles. His feathered hat is riddled with cuts and holes. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful slaver made him what he is. Tricking was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tricking decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Tricking Of Shadows, Male Tabaxi Sorcerer 7
Medium (5'1") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 4000 sp. Peridot (20 gp). Blue sapphire (1500 gp). Red spinel (140 gp).


Social Check DCs


Aramil Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has wavy golden hair. His eyes are hazel and catlike.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Shipwright profession.

History: He is a Jackalwere in disguise. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He inherited the family business which he has now maintained for 8 years.

Motivation: A need for knowledge about a nearby landmark; and he wants to get laid

Ideals: Gifted. Bonds: Job, Adventurer, Has a crush. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Aramil Koehlanna, Male Elf Rogue 13
Medium (5'2") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 86 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)18 (+4) 16 (+3)14 (+2)
Skills Investigation +8, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Undercommon, Aquan, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Tiger eye turquoise (12 gp). Jade (130 gp). Lapis lazuli (12 gp). Rose (40 gp). Red spinel (130 gp). Obsidian (12 gp).


Social Check DCs


Tim Huxley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and tan handkerchief worn on his left side, and carries halberds. His hair is chestnut and curly. His green eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Shy, Lazy. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Tim Huxley, Male Human Wizard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)14 (+2) 7 (-2)18 (+4)
Skills Perception +0, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: White pearl (110 gp).


Social Check DCs

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