Norkruuth Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green tunic with red highlights, and long grey pants that bunch up around his shoes. He sports a flattop crest cut. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Norkruuth isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Impeccable. Flaws: Ugly, Insomniac, Mundane. Bonds: Criminal record, Rich. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1400 gp. Black opal (500 gp). Golden yellow topaz (200 gp). Jasper (70 gp). Violet garnet (200 gp). Smoky quartz (70 gp). Blue sapphire (500 gp).
Rurik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Rurik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of a Bellfounder, who enjoyed hunting, Rurik was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Rurik was left his mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rurik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Hedonist, Depressed. Bonds: Military, Nature. Occupation: Servant
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 900 sp.
Eiravel Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears silk and lounges about seductively. His red hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He inherited the family business which he has now maintained for 4 years.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Amber (80 gp).
Harvest Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple brown robe with grey stripes complete with hood. His lavender fur is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a Weaver, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down
Ideals: Professionalism. Flaws: Ugly, Addict, Insane. Bonds: Poor. Occupation: Fortune-teller
Voice: Smoker's lung
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp.
Synthrin Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She tends to wear a green poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. Her crest, while still mostly brass, has prominent grey streaks. Her fierce gold eyes like to dwell on things.
Personality: She is overprotective of those who hire her services. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: The child of a Mayor, who enjoyed hunting, Synthrin was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and money/treasure
Bonds: Immigrant, Guardian, Rich, Nature, Religious. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 210 gp. Jade (100 gp).
Anne Kimberley, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. She has a long auburn ponytail with little hanging trinkets. She is baby faced.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Human conditions. She has since lost track of the people in her past.
Motivation: Halfling compassion; and to reunite with her absent father
Flaws: Emotional, Antagonistic, Racist. Bonds: Poor, Family. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 4000 cp. 1 Banded mail.
Skirt Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her beige fur is knotted and matted. Her yellow eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Painter. She is obsessed with a lost civilization.
History: Born in the west to a Painter, Skirt learned a great deal about her father's area of expertise. She married young, but lost her spouse to orcs. In the meantime she has taken over work as a Painter and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and many orcs want her driven away
Flaws: Depressed. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 36 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +2
Possessions: 1200 gp. Sardonyx (40 gp). Banded agate (5 gp). Chrysoberyl (90 gp). Violet garnet (1200 gp). Citrine (40 gp). Rhodochrosite (5 gp). Aquamarine (1200 gp). Black pearl (1200 gp).
Simon Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Slave, Poor. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
Portia Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing the road beaten gear of a warrior. She wears a deerstalker hat to cover her moderate length black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She misses her home and complains about the freezing weather, even in summer.
History: Portia was born the youngest of three triplets. One day when Portia was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Portia was heart-stricken from the event, and her father started working long hours to provde for them. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Secretive, PTSD. Bonds: Immigrant, Family. Occupation: Scribe
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Red garnet (90 gp).
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