Mary Kitchur, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in brown turtlenecks beneath a grey coat with yellow slacks. Her hair is always cut to a buzz. Her amber unseeing eyes seem to look past you.
Personality: Mary speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also is a firm believer in the womanly ideal.
History: She was born at the edge of vast desert. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Immigrant, Nature. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 390 pp. Coral (100 gp). Sard (30 gp). Onyx (30 gp). Emerald (1400 gp). Jade (100 gp). Golden pearl (100 gp). Onyx (30 gp). Black pearl (400 gp). Violet garnet (400 gp). Freshwater pearl (16 gp).
Akmen Harm, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His purple hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: He is a Chromatic Dragon in disguise. Akmen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against drow; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp.
Kilia Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown feathered hat and brown clothes. She is portly but not overly obese. She wears a feathered hat to cover her moderate length white hair. She has gray eyes.
Personality: She likes to make people angry or surprised. She works hard and plays hard.
History: Kilia was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Flaws: Antagonistic, Insane, Hedonist, PTSD. Bonds: Job, Adventurer. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 70 gp.
Gadreel Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long blue hair kept up in a rat tail. Her fierce black eyes like to dwell on things.
Personality: She will rave to anyone who will listen. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gadreel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gadreel. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To prove her worth to the world; and she's in love
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Criminal record, Has a crush. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 200 gp. Fiery yellow corundum (1400 gp). Eye agate (6 gp). Golden pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He is bald on top and has large auburn tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.
History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.
Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Pelt Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears pastel painted combat armor at almost all times. He keeps his cinnamon fur in a pixie cut. His eyes are blue.
Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 81 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp.
Akta Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blue hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, she has a hard time making friends. She has a minor phobia of water and hates getting wet.
History: Born to a Body Guard, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akta fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety.
Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic, Fearful. Bonds: Poor. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 68 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 3200 gp.
Damakos Agility, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy black suit. He wears a small hat to hide his balding. His eyes are gold and catlike.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a great chef.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Fibblestib Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Cynical, Insane. Bonds: Military. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 6000 cp. Zircon (80 gp).
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