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NPC Generator

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Advanced [show]


Jheri Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time. Her white crest is long and unkept. This gold eyed westerner is not easily forgotten.

Personality: She never swears and excessively uses polite adverbs when speaking. She takes great joy in being the best Fisher in town.

History: Sold as a small child to a wizard, Jheri was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Jheri Hshhsstoroth, Female Dragonborn Warlock 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 130 gp.


Social Check DCs


Morgran Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long blonde hair is drawn into a two foot long braid. His amber eyes are passionate and lively.

Personality: Morgran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was always a brilliant, if unscrupulous mind. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Artistic, Logical. Flaws: Insane. Bonds: Rich. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Morgran Holderhek, Male Dwarf Bard 9
Medium (4'3") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 65 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)11 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp.


Social Check DCs


Five Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel costume with the symbols of his god on his torso. His black fur is knotted and matted. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Bellfounder profession.

History: Five was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He struck the Bricklayer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Five Of World, Male Tabaxi Paladin 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. 1 Masterwork studded leather.


Social Check DCs


Smoking Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her long yellow fur is drawn into a two foot long braid. Her eyes are a pleasant hazel.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great joy in being the best Fisher in town.

History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and her relatives are trying to arrange a marriage

Bonds: Attractive, Job, Poor, Adventurer, Family. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Smoking Of Ale, Female Tabaxi Aristocrat 7
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered shortbow and tarnished scythe as well. He wears his auburn hair down. His fierce blue eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Military, Mentor, Family. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Deighton, Male Human Cleric 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 6 (-2)16 (+3) 15 (+2)11 (+0)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Giant, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Baern Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man is generally shirtless and showing off his tattooed chest. He wears a deerstalker hat to cover his moderate length black hair. His hazel eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Baern lived on a farm with his father, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Family, Adventurer. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Baern Bigtoe, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 9 (-1)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1400 sp. Chalcedony (50 gp).


Social Check DCs


Hadwisa Brady, Female Human [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with white skirt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Hadwisa lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her absent father.

Flaws: Shy, Fearful. Bonds: Attractive, Family, Adventurer. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Hadwisa Brady, Female Human Druid 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Seere Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a robe, a symbol of strength around her neck, and a sword on her belt. Her white hair is smooth and relatively long. She wears large thick round spectacles.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seere fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Seere Obscure, Female Tiefling Warlock 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 160 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Ahrim Pain, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his purple hair to look like a famous performer. He has a tattooed face.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. After a long history of fighting, Ahrim and his spouse have recently divorced.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Ahrim Pain, Male Tiefling Warrior 3
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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