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NPC Generator

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Advanced [show]


Arnold Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His black hair is smooth and relatively long. This violet eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy. Bonds: Adventurer, Poor, In love. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Arnold Barclay, Male Human Bard 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 200 sp. An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Fargrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man is typically in his Mayor uniform. He wears his hair in dreadlocks. He has gleaming, smiling blue eyes.

Personality: Fargrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Impeccable. Flaws: Insane, Ugly. Bonds: Job, Criminal record. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Fargrim Trueanvil, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)9 (-1) 17 (+3)8 (-1)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Ulla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear blue pants and tee shirts. She has dyed her greying black hair a little too much giving a sharp black color. Her fierce blue eyes like to dwell on things.

Personality: Eccentric and domineering, Ulla will drive conversation. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her music dream.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Ulla Garrick, Female Gnome Warrior 8
Small (3'0") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 53 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)18 (+4) 13 (+1)18 (+4)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran, Dwarven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Frug Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. He wears his blonde hair up in a very large beehive style do. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and gnomish compassion

Ideals: Pacifist, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frug Wildwander, Male Gnome Paladin 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 6 (-2)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 45000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oriel Rutherford, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears suspenders and grey workpants. Her shirt is violet, and she wears a heavy grey leather apron most of the time. Her golden hair is wavy and long. Her half smiles and green eyes are beguiling and draw you in.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Oriel lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Family. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Oriel Rutherford, Female Human Rogue 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. Peridot (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Cloud Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. She has no fur. Her eyes are hazel and catlike.

Personality: She is witty, but her monotone delivery comes off as unnerving Animals are drawn to her, and she is able to talk to them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and she wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Military, In love. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Cloud Of World, Female Tabaxi Expert 1
Medium (4'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Dynamic Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a pastel costume with the symbols of magic on his torso. His red fur has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: The child of a Servant, who enjoyed hunting, Dynamic was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Dynamic Of Passion, Male Tabaxi Monk 9
Medium (6'4") Tabaxi, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)9 (-1) 11 (+0)17 (+3)
Skills Persuasion +6, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2

Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Jeweled anklet (3000 gp).


Social Check DCs


Quick Running, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her orange fur is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a pair of adventurers, Quick grew up listening to her father's many stories. There was a wharf not far from home where she often wandered off to fish. She has dedicated herself to building a better world.

Motivation: A deep hatred of brigands; and she's looking for her big break

Ideals: Optimist. Flaws: Shy. Bonds: In love, Adventurer, Nature, Enemies. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Quick Running, Female Tabaxi Warrior 8
Medium (5'3") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Ishte Quest, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. She has a slight overbite and is overall scrawny. She keeps her long white hair kept up in a rat tail. Her gold eyes peer out from beneath her small black hat.

Personality: She is extraordinarily eccentric. Ishte is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born into a rich family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and to be a fisher again

Flaws: Insane. Bonds: Family, Rich, Job. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Ishte Quest, Female Tiefling Adept 7
Medium (6'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)10 (+0) 10 (+0)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 110 pp.


Social Check DCs

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