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NPC Generator

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Advanced [show]


Reynard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: To be a Slave Trader again; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Reynard Carlyle, Male Human Fighter 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp.


Social Check DCs


Hugh Payton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears brown cloth garments or leather armor. His black hair is still thick. He has gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Athletic, Fighting. Flaws: Greedy. Bonds: Family, Poor. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Hugh Payton, Male Human Cleric 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp. Lapis lazuli (12 gp). Tiger eye turquoise (12 gp). Hematite (12 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Murgen Bentley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a worn and beaten armor. Her hair is always cut to a buzz. Her eyes are amber.

Personality: A deeply religious woman she believes everything happens for a reason. Energy wise she seems alert and responsive.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Military, Immigrant. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Murgen Bentley, Female Half-Orc Ranger 7
Medium (4'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)10 (+0) 8 (-1)7 (-2)
Skills Persuasion +1, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Solid gold idol (300 gp). A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Fulbar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean white cloak covering his clean studded leather. His hair is short and silver. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Fulbar was born on a far southern forest where he grew up under the tutelage of his father, an expert Barrister. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Fulbar Tealeaf, Male Halfling Barbarian 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Alvyn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His white hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Alvyn studied abroad. After coming to the age of reason, Alvyn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Gifted, Artistic. Flaws: Cynical, Insomniac. Bonds: Attractive. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Alvyn Sympony, Male Gnome Warrior 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. Violet garnet (600 gp). Onyx (30 gp). Rich purple corundum (500 gp).


Social Check DCs


Shadow In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His yellow fur is lengthy. His eyes are green.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shadow took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Bonds: Attractive, Guardian, Criminal record, Nature, Adventurer. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Shadow In the Morning, Male Tabaxi Adept 10
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)18 (+4) 12 (+1)8 (-1)
Skills Athletics +4, History +8
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 70 pp. Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is chestnut and curly. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Vanuath studied abroad. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Vanuath's homeland. Vanuath decided to take the middle way and become a bodyguard. After a long history of fighting, Vanuath and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Vanuath Ilphelkiir, Male Elf Warrior 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 112 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Deception +7, Performance +7
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarsali Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her auburn hair is still thick. Her blue unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Barrister business at a young age. A gifted student she started as a Dilettante, but she got bored and became a Barrister. She's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Opinionated. Flaws: Disease, Fearful. Bonds: Attractive, Job. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jarsali Amastacia, Female Half-Elf Adept 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 700 gp. A silver and pearl hairclip (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malquis Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears just a blue suit. Her black hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are blue.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Malquis was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 7 years later her spouse died after the birth of her son. Heartbroken, Malquis never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To reunite with her absent father; and regain custody of her son

Ideals: Disciplined, Optimist. Bonds: Attractive, In love, Family. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Malquis Galanodel, Female Elf Warlock 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 1 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 2 (-4)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 30 pp.


Social Check DCs

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