Kerkad Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brass crest. He tends to wear a large black jacket. He has a hunchback. He wears his brass crest down. He wears an eyepatch.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Kerkad hails from a village terrorized by gnolls. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kerkad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Regain custody of his daughter.
Ideals: Joker, Artistic. Flaws: Ugly, Racist. Bonds: Family, Enemies. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 32 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item.
Havilar Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a black coat over a grey low-cut shirt, and a feathered hat upon her head. Her silver crest has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a ruthless business woman, a trait she acquired from her father.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Athletic, Entrepeneur, Philantrophist. Bonds: Rich, Adventurer. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 6 (-2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 110 pp.
Gilthur Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean brown cloak covering his clean studded leather. His hair is always cut to a buzz. His eyes are gray and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with music.
History: Gilthur was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: His relatives are trying to arrange a marriage; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Artistic. Bonds: Job, Criminal record, Family. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Syllin Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears tan leather gloves, a tan jacket, and tight pants. Her golden hair is heavily combed to the left. She wears crescent spectacles with a black brim.
Personality: She is calm most of the time but flees social interaction. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Syllin was born the youngest of three triplets. Her martial abilities were realized during a raid on her village. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and marry her brother to traveling adventurers
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 80 gp.
Balifra Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Her black hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. She is an amazing painter.
History: She was raised in a forest tribe. Like her father and her sister before her, after school she went straight into learning to become a Knight. She is untrained/undisciplined, which makes her dangerous.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Gold and topaz bottle stopper cork (300 gp).
Emma Denholm, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting brown shirt and pants. She has a very tight haircut. Her gray eyes lackadaisically let the world flow into them.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Further she is a bit of a stoner and is frequently out of it.
History: Born to a Detective, her mother struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Flaws: Addict. Bonds: Attractive, Poor, Mentor, Adventurer. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp.
Azza Severity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green shirt with thin black vertical stripes and blue pants, and carries tridents. Her hair is purple, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Azza hails from a village terrorized by illithids. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by illithids. Azza was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against illithids
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Enemies. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Egelina Richie, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and yellow handkerchief worn on her right side. Her white hair is knotted and matted. Her hazel eyes are passionate and lively.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her mother raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and wants a kiss
Ideals: Disciplined, Professionalism. Bonds: Nature, Adventurer, Has a crush. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 41 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +3
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Panana Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears blue painted combat armor at almost all times. She has styled her golden hair well, parting it to the left. Her ears are large.
Personality: Panana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture.
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Criminal record. Occupation: Soapmaker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: Aquamarine (200 gp). Malachite (14 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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