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NPC Generator

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Advanced [show]


Everard Perry, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His hair is long and silver with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 6 years old his parents immigrated from the south. Like his father and his sister before him, after school he went straight into learning to become a Sage. He now mingles about in high society.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Insane. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Everard Perry, Male Human Wizard 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Auran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Reynard Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a brown handlebar mustache and slicked back brown hair. He has violet eyes.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Attractive, Adventurer, Military, Slave. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Reynard Thackeray, Male Human Cleric 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Darkwood Shield.


Social Check DCs


Gilbert Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with grey colored cloaks and clothing. His black hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Gilbert Breeden, Male Human Sorcerer 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.

History: Glim was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Adventurer, Job, Rich. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Glim Murnig, Male Gnome Fighter 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 124 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)13 (+1) 12 (+1)17 (+3)
Skills Athletics +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +4

Possessions: 4000 gp. Deep green spinel (50 gp). Sard (80 gp). 1 Medium magic item.


Social Check DCs


Zook Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He is physically well-built. He has no hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Zook Raulnor, Male Gnome Adept 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)7 (-2) 14 (+2)14 (+2)
Skills Nature +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Ar-Karo Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears tattered old clothes. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Adventurer, In love. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Ar-Karo Marston, Male Half-Orc Warlock 8
Medium (5'10") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 170 pp. Fiery yellow corundum (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears green trousers with red and brown striped suspenders. She wears various colorful collared shirts. Her hair, while still mostly chestnut, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Gomory enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Gomory was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Sculptor. She has drifted from career to career and currently works as a Sculptor.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and further expansion of business

Flaws: Ugly, Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Gomory Cheer, Female Tiefling Wizard 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points -3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)16 (+3) 14 (+2)18 (+4)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Cora Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing colorful clothing, dressed as a Merchant. Her golden hair is thinning but still full. Her violet eyes are slightly larger than normal.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved out south to avoid the crime she committed. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Flaws: Insane. Bonds: Immigrant, Attractive, Criminal record, Slave, Adventurer. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Cora Swiftwhistle, Female Halfling Ranger 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His silver hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vanuath took refuge in the old dungeon and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Emotional, Hedonist. Bonds: Attractive, Nature. Occupation: Banker

Voice: French accent

Attributes [hide]

Vanuath Mystralath, Male Elf Adept 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 20000 cp.


Social Check DCs

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