Orryn Leffery, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this eastern man wears a well pressed and immaculate suit (or dress). He has a silver handlebar mustache and slicked back silver hair. His blue eyes dart from person to person.
Personality: He has always had a great fascination with Gnomish culture. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. Orryn was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Bather. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Athletic, Fighting. Flaws: Racist, Fearful. Bonds: Immigrant. Occupation: Bather
Voice: Timid voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Undercommon, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 39000 sp.
Theriatis Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his blonde hair in a flapper bob. He has blue eyes and a violet hat with a brown feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his writing dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Artistic. Flaws: Selfish, Shy, Ugly. Bonds: Debt. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 11)
Armor Class 8
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven, Aquan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1800 gp. Black star sapphire (700 gp). Pink pearl (80 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Brown-green garnet (80 gp). Sard (20 gp).
Kaladan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He wears his brass crest down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised by priests from a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother
Bonds: Attractive, Family, Criminal record, Religious, Mentor. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 129 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +6
Possessions: 12000 gp. Fire opal pendant on a fine gold chain (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Old masterpiece painting (1100 gp). Gold dragon comb with red garnet eye (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Black velvet mask with numerous citrines (150 gp). Silver chalice with lapis lazuli gems (150 gp). Large well-done wool tapestry (600 gp).
Soveliss Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. He sports a long black beard, and similarly colored long hair. His brown eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.
History: Soveliss was born in the west. At a young age he loved to build and create. Through the years after Soveliss was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Soveliss's mother didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a ploughman and was forced into it by his family
Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Poor, Family. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gomory Davenport, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears just a brown suit. His silver hair is long and unkept. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.
History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 61 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 gp. A delicate silver chain set with a tourmaline (10 gp). Old masterpiece painting (1800 gp). Embroidered and bejeweled glove (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He is bristling with hidden weapons, mostly nunchakus and swords. He wears a broad hat to hide his balding. His blue eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He comes from a rich northern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day; and money/treasure
Ideals: Optimist, Justice. Bonds: Criminal record, Rich, Attractive. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 18000 sp. Chrysoberyl (160 gp). White pearl (160 gp). Obsidian (7 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Skirt In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his right hand. He has dyed his greying beige fur a little too much giving a sharp beige color. His fierce green eyes like to dwell on things.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to prove his worth to the world
Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: In love. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 96 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 700 pp. White opal (600 gp). Red spinel (50 gp). Deep blue spinel (1000 gp). Sard (30 gp). Eye agate (6 gp). Amber (50 gp). Zircon (30 gp). Coral (50 gp). 1 Medium magic item.
Abad Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His purple hair is knotted and matted. His fierce gold eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He got into the Merchant business at a young age. His childhood dream was to be a Sellsword, but he was a colossal failure. He then took over the family business and is one of the better Merchant for hire.
Motivation: Wants to open a new tavern.
Bonds: Rich, Enemies, Job. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp. Black pearl (1100 gp). Alexandrite (1100 gp). Banded agate (13 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tûkâ Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'5" northern man, he typically wears black cloth garments or leather armor. His broad hat is riddled with cuts and holes. His hazel eyes dart from person to person.
Personality: A skeptical and narcissistic man, Tûkâ's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful brothel owner made him what he is. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Mentor, Slave. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 10 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 30 pp. Banded agate (11 gp).
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