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NPC Generator

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Advanced [show]


Virra Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her silver hair is heavily combed to the left. Her gray eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. She also hits on women, regardless of circumstances.

History: Virra was born in the north. At a young age she loved to build and create. Cursed with a spirit at a very young age, Virra has worked very hard to control her curse. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She would like to get married and retire; and wants her loneliness to end

Ideals: Persistence. Flaws: Hedonist, Disease. Bonds: Slave, Has a crush. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Virra Quillsharpener, Female Gnome Adept 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Minor magic item.


Social Check DCs


Carlin Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her brown hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with finding treasure.

History: Gifted from a young age, Carlin studied abroad. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Carlin Nackle, Female Gnome Monk 6
Small (3'6") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 12 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +6

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Agatha Webley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is white and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: Aggressive, abrasive, and angry, Agatha embodies much of what other species detest in the Humans. She does not believe in violence as a means to an end. She is a dedicated Body Guard but believes her peers are too gung-ho.

History: She was always a brilliant, if unscrupulous mind. Through the years after Agatha was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Agatha's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Pacifist, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Agatha Webley, Female Human Commoner 10
Medium (5'3") Human, Lawful Evil (CR 10)
Armor Class 10
Hit Points 71 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)11 (+0) 12 (+1)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vaina Selevarun, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her golden hair is braided into rings. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with a spirit at a very young age, Vaina has worked very hard to control her curse. She now mingles about in high society.

Motivation: She has money and likes to spend it; and to prove her worth to the world

Ideals: Disciplined. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Vaina Selevarun, Female Elf Bard 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)16 (+3) 10 (+0)6 (-2)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Abyssal, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ratlûg Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: The child of southern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Ratlûg Browning, Male Half-Orc Aristocrat 7
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 300 gp. Banded agate (14 gp).


Social Check DCs


Naal Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin tan vertical stripes and black pants, and carries hand crossbows. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Insomniac, Shy, Disease. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Naal Ofandrus, Male Elf Sorcerer 7
Medium (4'11") Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 0 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)15 (+2) 9 (-1)10 (+0)
Skills Investigation +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 500 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Wesley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As long as the job gets done she does not care how it got done.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and a deep hatred of drow

Ideals: Fighting, Athletic, Professionalism. Bonds: Attractive, Slave. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Margery Wesley, Female Human Ranger 6
Medium (5'7") Human, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)7 (-2) 13 (+1)16 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Burgell Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with brown stripes complete with hood. He keeps his long black hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Burgell is combative with any and all who dare try his patience in the slightest.

History: Burgell was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Burgell took refuge in the large cave and found the beat up scimitar and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Hedonist. Bonds: Job, Nature, Rich. Occupation: Marshal

Voice: American accent

Attributes [hide]

Burgell Fiddlefen, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 15 (+2)17 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. 2 Holy water. 3 Thunderstones. 4 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Halander Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple red robe with black stripes complete with hood. His red hair is heavily combed to the left. His brown eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Banker

Voice: Stutters

Attributes [hide]

Halander Hilltopple, Male Halfling Monk 5
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)7 (-2) 9 (-1)12 (+1)
Skills Insight +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs

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