Ethereal Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. His fur is yellow and curly. His face is covered beneath a completely black helmet.
Personality: Ethereal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 17 (+3) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Sylvan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Greeba Tattersall, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears silk and lounges about seductively. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She uses divination through singing.
History: Sold as a small child to a necromancer, Greeba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of specialists.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions
Ideals: Gifted, Fighting. Flaws: Secretive. Bonds: Attractive, Mentor. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 900 gp.
Kildrak Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a very good compulsive liar and kleptomaniac.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants revenge against goblins; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Criminal record, Military, Enemies. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1700 gp.
Marbas Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Passionate, Gifted. Flaws: Ugly, Forgetful, Mundane. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Silver chalice with lapis lazuli gems (30 gp). Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Musical instrument.
Miles Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair, when down, is lengthy. His eyes are likewise brown.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born on a small isolated farm. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Miles's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against giants.
Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Enemies, Nature. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1900 gp. Chrysoberyl (150 gp). Citrine (60 gp). Freshwater pearl (13 gp). Banded agate (13 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item.
Shifting Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown coat over a white low-cut shirt, and a Stetson hat upon his head, and sports empty pouches on his belt. His brown fur is lengthy. His eyes are hazel.
Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Joker, Artistic. Flaws: Antagonistic, Addict. Bonds: Adventurer. Occupation: Soapmaker
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Miles Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a simple grey robe with yellow stripes complete with hood. His long black hair is drawn into a two foot long braid. This blue eyed northerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Barkeep, who enjoyed hunting, Miles was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Military. Occupation: Healer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Moonstone (60 gp).
Drenna Fulton, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female dresses like a well dressed Banker does. She is tall, broad shouldered and powerfully built. She keeps her auburn hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is irascible and easily irritated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Drenna was raised in a hard working conservative environment. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She was granted druidic powers by her dying brother.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Insane, Antagonistic, Disease. Bonds: Job. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 69 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp.
Stacee Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fitting clothing which further accentuates her frame. Her hair is always cut to a buzz. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. A few years later when the north was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
Possessions: 6000 sp.
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