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NPC Generator

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Advanced [show]


Shanairla Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears a simple tan robe with grey stripes complete with hood. Her red hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy and tries to find solutions quickly.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Joker. Flaws: Insane, Lazy, Disease. Bonds: Slave. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Shanairla Galanodel, Female Elf Cleric 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Carrie Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a violet and pastel handkerchief worn on his right side. His golden hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Carrie was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his brother; and to be a sculptor again

Flaws: Shy. Bonds: Religious, Job, Adventurer, Family. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Carrie Bohm, Male Half-Elf Druid 7
Medium (4'11") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)18 (+4) 16 (+3)16 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan, Auran, Terran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1000 sp. Rock crystal (60 gp). White pearl (40 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her long beige fur is drawn into a two foot long braid. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Quick was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and she is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Enemies, Poor. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Quick Of Wine, Female Tabaxi Expert 10
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Greeba Wade, Female Half-Orc [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She carries a battered monstrous two handed axe and tarnished hand crossbow as well. Her brown hair is matted, messy, and big. Her eyes are blue and catlike.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Greeba has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Fighting. Flaws: Ugly, Racist, Secretive, Disease. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Greeba Wade, Female Half-Orc Sorcerer 17
Medium (5'10") Half-Orc, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 3 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)16 (+3) 17 (+3)12 (+1)
Skills Arcana +9, Nature +9
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Aquan, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176666666

Possessions: 4000 gp. An abacus with copper, silver and gold markers (50 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (1200 gp). Silver comb with moonstones (700 gp). Black velvet mask with numerous citrines (50 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (2200 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Fire opal pendant on a fine gold chain (2400 gp). Sapphire pendant on gold chain (2200 gp). Silver chalice with lapis lazuli gems (50 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1200 gp). A small bag of saffron. (30 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Mamnen Rise, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky black painted plate armor. His long red hair is drawn into a two foot long braid. His eyes are red and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered west to less war torn lands. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Optimist, Philantrophist. Flaws: PTSD. Bonds: Rich, Religious. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Mamnen Rise, Male Tiefling Commoner 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)18 (+4) 13 (+1)8 (-1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Leaf Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems and is in decent physical shape. Her black fur is thinning but still full. She is baby faced.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the south to a Tailor, Leaf learned a great deal about her father's area of expertise. After coming to the age of reason, Leaf took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Nature, Job, Family. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Leaf Peak, Female Tabaxi Expert 5
Medium (5'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a fine chain shirt which she covers with red colored cloaks and clothing and is in decent physical shape. She wears her red hair down. Her face is covered beneath a completely black helmet.

Personality: She exudes charisma. She is a tour de force of persuasion. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Armorer arts, while her father instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by goblins. Merla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: A rival would like her out of the picture; and someone believes her a fraud

Bonds: Attractive, Enemies, Rich, Adventurer, Criminal record. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Merla Warmwater, Female Halfling Rogue 5
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp. Violet garnet (500 gp). Jasper (80 gp). 1 Minor magic item.


Social Check DCs


Cloud Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western woman is wearing a long, pastel, dusty cloak. Her yellow fur, when down, is lengthy. She has copper eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She is searching for what she claims is her rightful reward.

Motivation: She wants revenge against gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Rich, Adventurer, Enemies. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Cloud Of Dragons, Female Tabaxi Wizard 6
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)18 (+4)
Skills Deception +7, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lidda Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and is well dressed, constantly wearing a red suit, white shirt, and green tie. Her right leg appears badly burned and disfigured. She sports blonde long hair. She has blue eyes and a red hat with a white feather.

Personality: Always inclined to offer people food she seems plenty friendly. She has a habit of throwing herself into exceedingly dangerous situations.

History: Lidda was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has since lost track of the people in her past.

Motivation: Regain custody of her son.

Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Family. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Lidda Thorngage, Female Halfling Fighter 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp.


Social Check DCs

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