Cimer Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He wears his dark red hair down. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Cimer took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Laborer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 sp. Brown-green garnet (160 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. His skin is fair and his fingers are delicate and long. He is bald on top and has large auburn tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Justice, Fighting. Flaws: Ugly, Insane. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. 1 Minor magic item.
Matilda Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman dresses in violet turtlenecks beneath a green coat with brown slacks, and sports empty pouches on her belt. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Matilda was raised in a hard working conservative environment. She has had some formal painting training, and achieved minor success. She struck the Performer job and began her own company from there.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Flaws: Disease, Shy. Bonds: Job. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Myria Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She carries with her a set of hammers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her long chestnut hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Myria will drive conversation. She can't help but pocket interesting objects she comes across
History: Born in a small village she learned the ways of the warrior from her mother. She dropped out of school to support her sick mother, and resented it. She used her abilities to trick people and travel the world for free.
Motivation: Wants to raise her children well; and a rival would like her out of the picture
Ideals: Fighting, Extrovert, Logical. Bonds: Criminal record, Family. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp. Fire opal (1200 gp). 1 Minor magic item.
Robbie High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a red suit, blue shirt, and brown tie. She carries with her a set of bows on her belt, each one with a ruby on the hilt. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Robbie does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Soapmaker. She inherited the family business which she has now maintained for 6 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new soapmaker responsibilities is difficult
Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Job, Military. Occupation: Soapmaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Aust Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting tan shirt and pants. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Aust was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Insane, Mundane. Bonds: Poor, Religious. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (900 gp). 3 Holy water. 3 Holy water.
Mumpena Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She dresses in blue turtlenecks beneath a brown coat with pastel slacks. Her whole body is exceptionally muscular. Her brown hair is cut short with large spiked bangs in the front. She has a dull look in her violet eyes.
Personality: She can speak with the recently deceased. She is lazy, self-centered, vain, and jealous.
History: Born in the north to a Crown-heir, Mumpena learned a great deal about her mother's area of expertise. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She inherited the family business which she has now maintained for 5 years.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Selfish, Insane. Bonds: Immigrant, Job. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 8)
Armor Class 11
Hit Points 61 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1300 gp.
Rosamund Rayden, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears many layers of old clothing at all times. She has moderate length golden hair. Her amber unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born in the south her family was never financially stable. A freak accident while working with her Mercenary mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Seeks redemption.
Flaws: Ugly, Disease, Depressed, Insane. Bonds: Poor, Criminal record. Occupation: Stylist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp. Violet garnet (600 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Virra Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has golden hair. She has gleaming, smiling violet eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is frequently practicing swordplay.
History: Born to a pair of adventurers, Virra grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Bonds: Adventurer, Military. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!