Semyaza Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green top hat and green clothes. She carries with her a set of glaives, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is chestnut and curly. Her face is scarred and worn.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: The child of a Apothecary, who enjoyed hunting, Semyaza was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Semyaza fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well.
Ideals: Fighting, Justice, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Cartwright
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 42 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Auran, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1300 gp. Tourmaline (60 gp). Chalcedony (30 gp). Blue star sapphire (400 gp). Alexandrite (300 gp). Black pearl (300 gp). Aquamarine (300 gp). Amethyst (60 gp). Hematite (6 gp).
Akra Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver crest is knotted and matted. Her eyes are a pleasant gold.
Personality: Eccentric and domineering, Akra will drive conversation. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She became a Butcher soon after.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Ideals: Athletic, Extrovert, Impeccable. Bonds: Immigrant, Job, Religious. Occupation: Butcher
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 35 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Blythe, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Roofer uniform, and he perpetually has his flail ready. His blonde hair has been sun bleached extensively. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.
History: He got into the Roofer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Depressed, Hedonist. Bonds: Job. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 73 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 310 pp. Chrysoberyl (150 gp). Violet garnet (900 gp). Bloodstone (60 gp). Violet garnet (900 gp). Lapis lazuli (5 gp). Eye agate (5 gp). Red garnet (150 gp). Moonstone (60 gp). Rich purple corundum (400 gp). Lapis lazuli (5 gp).
Charles Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He sports a long white beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.
History: Charles lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Rich, Family. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp.
Lorilla Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears bulky blue painted plate armor. Her silver hair is unkempt and raggedy. Her violet eyes are passionate and lively.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is harsh and unforgiving.
History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered singing. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 93 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 18 (+4) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple +6
Possessions: 4000 gp. Star rose quartz (70 gp). Malachite (12 gp). Obsidian (12 gp).
Lezre Harley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a black cloak and cross-gartered tan stockings. Her hair is chestnut and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves telling others what to do and how they should feel about things. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Opinionated. Flaws: Ugly. Bonds: Slave, Military, Nature. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
Possessions: 80000 cp. 1 Minor magic item.
Uraim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He likes to wear brown tank tops with tan pants. His black hair is kept up in a ponytail inside a broad hat. His eyes are amber and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Cynical, Shy. Bonds: Nature, Religious. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 59 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 18 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Ignan, Infernal, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +8
Possessions: 3000 gp.
Gadreel Doom, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in a clean green cloak covering her clean studded leather. She wears a Stetson hat to cover her moderate length blue hair. Her eyes are likewise red.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants to get laid; and she's in love
Ideals: Philantrophist, Artistic, Entrepeneur. Bonds: Poor, Has a crush. Occupation: Baker
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 9000 sp. Chalcedony (20 gp). Star rose quartz (20 gp). Coral (70 gp). 1 Minor magic item.
Sybil Soames, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a grey cloak and cross-gartered brown stockings. Her golden hair is long and unkept. She has several tiny opal earrings on each ear.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Eye agate (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!