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NPC Generator

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Advanced [show]


Mhurren Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His auburn hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mhurren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mhurren. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insomniac, Emotional, Insane. Bonds: Criminal record. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Mhurren Wentworth, Male Half-Orc Warlock 4
Medium (5'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)9 (-1) 7 (-2)16 (+3)
Skills Acrobatics +4, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 cp. Violet garnet (400 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Elaim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 6 years old his parents immigrated from the north. Elaim was born on a far northern mountains where he grew up under the tutelage of his father, an expert Masseuse. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Secretive. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Elaim Daerdahk, Male Dwarf Paladin 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Druidic, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large grey jacket. His hair is long and white with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and an old rival family wants him found

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Immigrant, Family, Religious. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Kyle Everleigh, Male Human Wizard 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp. Tourmaline (120 gp).


Social Check DCs


Geva Sheldon, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey vest and prefers pastel and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is cut short with large spiked bangs in the front. Her green eyes lackadaisically let the world flow into them.

Personality: Geva speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a Assassin, her mother struggled to pay the bills. Through the years after Geva was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Geva's mother didn't care for her much, and the feeling was mutual. She struck the Marshal job and began her own company from there.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Geva Sheldon, Female Human Druid 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Nimble Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. Her white fur is singed and shortened. Her copper eyes are slightly larger than normal.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also has developed a complete distrust of the Map Maker profession.

History: Nimble was born in the west. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now spends her time doing works of charity.

Motivation: Balancing her hectic life and new Server responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Rich, Job. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Nimble Candle, Female Tabaxi Monk 7
Medium (5'3") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)17 (+3) 12 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Ovak Garrick, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 4'9" and dresses like a well dressed Barber does. Her left hand appears badly burned and disfigured. Her blonde hair is kept up in a ponytail inside a small hat. Her violet eyes peer out from beneath her small black hat.

Personality: She dislikes all the random violence that takes place in the east. She is lazy and tries to find solutions quickly.

History: The child of a Cartwright, who enjoyed hunting, Ovak was taken on many hunting expeditions. Like her mother and her brother before her, after school she went straight into learning to become a Barber. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business.

Ideals: Pacifist. Flaws: Lazy. Bonds: Job, Nature. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Ovak Garrick, Female Half-Orc Commoner 2
Medium (4'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Moonstone (40 gp). Pink pearl (120 gp). Alexandrite (300 gp).


Social Check DCs


Dazzazn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is brass and very short. His red eyes are slightly larger than normal.

Personality: Dazzazn wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Dazzazn was raised in a hard working conservative environment. A gifted student he started as a Doctor, but he got bored and became a Masseuse. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Shy. Bonds: Job. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Dazzazn Wystongjiir, Male Dragonborn Paladin 6
Medium (6'4") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 7000 sp. Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She has a slight overbite and is overall scrawny. She wears her golden hair up in a very large beehive style do. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The war was a terrible time for her, and Marastyr does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Marastyr hails from a village terrorized by gnolls. She moved out north to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Marastyr was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Someone believes her a fraud.

Flaws: Shy, Depressed. Bonds: Attractive, Military, Enemies, Criminal record. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Marastyr Strongheart, Female Dwarf Sorcerer 10
Medium (4'0") Dwarf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 24 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)18 (+4) 14 (+2)9 (-1)
Skills History +8, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc, Giant, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666653000

Possessions: 600 gp. Blue quartz (13 gp). Alexandrite (900 gp). Red-brown spinel (100 gp). Red garnet (100 gp). Black pearl (900 gp). Moss agate (13 gp). Chrysoberyl (100 gp). Sard (40 gp).


Social Check DCs


Thomas Dudley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His brown hair is still thick. His eyes are gray and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Thomas Dudley, Male Human Paladin 11
Medium (6'2") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)7 (-2) 18 (+4)13 (+1)
Skills Survival +8
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 1000 gp.


Social Check DCs

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