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NPC Generator

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Advanced [show]


Gomory Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 4'7" and wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. Her left leg appears badly burned and disfigured. She wears her brown hair up. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She got away from her former life and has fallen to alcoholism.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Rich. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Creed, Female Tiefling Expert 2
Medium (4'7") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 260 gp. 1 Buckler.


Social Check DCs


Wella Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. Her auburn hair has been sun bleached extensively. Her thin eyebrows rest above her beady blue eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not believe in violence as a means to an end. She is a dedicated Layabout but believes her peers are too gung-ho.

History: Wella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Wella reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to find somewhere to settle down

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Wella Brushgather, Female Halfling Adept 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 pp. 1 Masterwork Common Melee.


Social Check DCs


Frederick Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered white stockings. He is muscular with a powerful set of arms. His white hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Eccentric and domineering, Frederick will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: Frederick was raised in a hard working conservative environment. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Spice Merchant like his father before him.

Motivation: Expand his business; and further expansion of business

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Frederick Livingstone, Male Human Rogue 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 21 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)9 (-1) 12 (+1)16 (+3)
Skills Medicine +5, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Barkeep. His black crest is thinning but still full. He has several tiny amethyst earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Mehen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Mehen reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Barkeep.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Depressed, Disease. Bonds: Job, Rich, Military. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Mehen Akambherylliax, Male Dragonborn Ranger 10
Medium (6'2") Dragonborn, Lawful Evil (CR 10)
Armor Class 10
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)8 (-1) 13 (+1)8 (-1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: Lapis lazuli (9 gp). Aquamarine (1400 gp). Freshwater pearl (9 gp). Amethyst (130 gp). Blue sapphire (900 gp). Red garnet (130 gp). White opal (900 gp).


Social Check DCs


Dondon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze, and sports empty pouches on his belt. He keeps his blonde hair in a flapper bob. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with singing.

History: Sold as a small child to a necromancer, Dondon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Dondon Wildcloak, Male Halfling Wizard 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Greeba Bradford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. She has wavy golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Abrasive and pushy, she has a hard time making friends. She is able to make almost anything out of random pieces of junk.

History: Born in the east to a Tailor, Greeba learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Tailor. She struck the Tailor job and began her own company from there.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Greeba Bradford, Female Half-Orc Commoner 10
Medium (4'9") Half-Orc, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Deception +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Eloise Darby, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a grey poncho over her likewise colored trousers and shirt. She has shaved her head bald. Her hazel eyes dart from person to person.

Personality: She can speak with the recently deceased. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in the west, but her parents moved at a very young age to the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: To get a good night's sleep; and she has decided she is irredeemable

Ideals: Gifted, Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Criminal record. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Eloise Darby, Female Human Wizard 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 12 (+1)17 (+3)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs


Adrie Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has styled her brown hair well, parting it to the right. Her fierce amber eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. A true patriot, Adrie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. Through the years after Adrie was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Adrie's mother didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Enemies, Military. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Adrie Eathalena, Female Half-Elf Sorcerer 14
Medium (4'10") Half-Elf, Lawful Good (CR 14)
Armor Class 10
Hit Points 42 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 4000 gp.


Social Check DCs


Traki Floshem, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His right leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a plains tribe. His mother was a soldier and died while he was still young. Traki was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Military. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Traki Floshem, Male Elf Rogue 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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