Cressel Belief, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He keeps his chestnut hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.
History: Cressel was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Scribe for hire.
Motivation: Further expansion of business.
Ideals: Persistence. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
Possessions: 300 gp. Sardonyx (70 gp). Star rose quartz (70 gp). Violet garnet (1500 gp). Freshwater pearl (14 gp). Smoky quartz (70 gp).
Flame In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a rose on it. She has no fur. Her eyes, though not visible through her cowl, are copper.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is afraid of women and trembles around them
History: She was born blind and as such lacked many opportunities for work. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted divine powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Rich, Slave. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp.
Grigi Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a black vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her black boots flare out at the collars, and is pretty ugly. She keeps her long red hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: From birth she was tutored by a cruel and relentless mentor. Grigi abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Joker. Flaws: Ugly. Bonds: Family, Mentor, Adventurer. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barendd Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean grey cloak covering his clean studded leather. His hair is brown, silky, and of moderate length. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Attractive, Job. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 280 gp.
Zephan Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. He has blue hair. His eyes are red and catlike.
Personality: Zephan wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Family, Nature, Enemies. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp. Large well-done wool tapestry (100 gp). Solid gold idol (1000 gp).
Serpent Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her red fur down. Her eyes are yellow.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Serpent is combative with any and all who dare try her patience in the slightest.
History: She was born into a rich family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now mingles about in high society.
Motivation: She desires power and/or immortality; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Passionate, Justice. Bonds: Adventurer, Rich, Family. Occupation: Mortician
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp. Star ruby (400 gp).
Brakka Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears dark leathers with embroidery. Her hair is white and very short. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is overprotective of those who hire her services. She invites people to come help in her community garden.
History: A powerful slaver made her what she is. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Mentor, Adventurer. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 8)
Armor Class 12
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: Fiery yellow corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raiann Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears an entirely green suit with black socks and a vest with buckled shoes. Her gold crest is slicked back into a classic pompadour. She has gleaming, smiling gold eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born at the edge of vast mountains. Brilliant and gifted she never wanted to apply herself. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and meet up once more with her childhood friend
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. Azurite (5 gp).
Watson Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'1". He wears a faded coat and loose pants complete with deerstalker hat. His hair is brown, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 61 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 12000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Large well-done wool tapestry (100 gp). Solid gold idol (300 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp).
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