Chenna Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: 2'8" and lanky with angular features, she is an attractive figure. She is dressed in a clean white cloak covering her clean studded leather. She keeps her long black hair kept up in a rat tail. Her brown eyes are passionate and lively.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She has since lost track of the people in her past.
Motivation: Revenge; and balancing her hectic life and new tailor responsibilities is difficult
Ideals: Fighting. Bonds: Attractive, Job, Family, Enemies. Occupation: Tailor
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 9)
Armor Class 16
Hit Points 44 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 11 (+0) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +8 / 3d4+5, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1400 gp. Star rose quartz (60 gp). Chrysoprase (60 gp). Star ruby (1300 gp). Amber (160 gp).
Anbera Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. Her chestnut hair is lengthy and is close to two feet long. Her eyes are green.
Personality: Calm and collected, she is a well trained Engraver. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Engraver has made it difficult for her to sleep.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and wants her loneliness to end
Flaws: Insomniac. Bonds: Attractive, Job, Enemies, Rich, Has a crush. Occupation: Engraver
Voice: Shortens vowels
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 370 gp. Cloth of gold vestments (30 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (30 gp).
Kallista Weary, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She keeps her brown hair in a pixie cut. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She got into the Fletcher business at a young age. A gifted student she started as a Miller, but she got bored and became a Fletcher. She has worked as a Fletcher like her mother before her.
Motivation: She is unsatisfied with her job.
Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Criminal record, Job. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Meena Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She wears a blue collared shirt and yellow skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt, and her gloved hand is found clutching a falchion. Her long black hair reaches down to her waist. Her hazel eyes peer out from beneath her deerstalker blue hat.
Personality: She is calm most of the time but flees social interaction. She is a very good compulsive liar and kleptomaniac.
History: She was born at the edge of vast desert. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels the way she acts is they only way to get by in the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable. Flaws: Shy. Bonds: Criminal record, Nature, Immigrant. Occupation: Servant
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 12)
Armor Class 14
Hit Points 118 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Azurite (15 gp). Golden yellow topaz (1600 gp). Silver pearl (80 gp).
Cask Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a faded coat and loose pants complete with small hat. Her fur is white and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of a Courier, who enjoyed hunting, Cask was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Soapmaker for hire.
Motivation: Balancing her hectic life and new Soapmaker responsibilities is difficult.
Ideals: Joker. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Oppah Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, and she perpetually has her rapier ready. Her chestnut hair is styled in orderly dreadlocks. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Oppah was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Oppah's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Addict, Antagonistic. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 4 (-3) | 16 (+3) | 6 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Freshwater pearl (8 gp).
Râsh Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple white robe with brown stripes complete with hood. His feathered hat is riddled with cuts and holes. He is baby faced.
Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Fearful. Bonds: Guardian. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 49 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 35000 sp. A roughly beaten golden orb (160 gp). A silver and pearl hairclip (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).
Andraste Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is short and red. She has several tiny topaz earrings on each ear.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sold as a small child to a slaver, Andraste was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was always very intelligent and has formed a secret society of specialists.
Motivation: Retire the richest woman in the east; and she is greedy
Ideals: Entrepeneur, Philantrophist. Flaws: Secretive. Bonds: Rich, Mentor. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp.
Claira Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears professional attire. She has a moderate pudge and is not very fit. Her golden hair is slicked back into a classic pompadour. Her eyes are gray and she is always smoking a pipe.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a minor phobia of water and hates getting wet.
History: Sold as a small child to a wizard, Claira was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She was granted martial powers by her dying brother.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Sensitive, Fearful. Bonds: Attractive, Mentor. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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