Great Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His cinnamon fur is thinning but still full. His eyes are hazel and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Great has worked very hard to control his curse. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and regain custody of his daughter
Flaws: Ugly, Emotional, Disease. Bonds: Family. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
Possessions: 1600 gp. 1 Minor magic item.
Juliana Northcott, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing the road beaten gear of a warrior. She has wavy black hair. She has a tattooed face.
Personality: Her tongue was cut out and she uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark
Ideals: Fighting, Joker, Optimist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 360 gp. 1 Masterwork Uncommon Weapon.
Mardred Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to loving parents in a slum to the west. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting, Athletic. Bonds: Poor, Attractive. Occupation: Spice Merchant
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Gorbundus Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He has no crest. His gold unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Justice. Flaws: Ugly, Disease, Addict. Bonds: Rich. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gale In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red fur is singed and shortened. She has gleaming, smiling yellow eyes.
Personality: She will rave to anyone who will listen. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 100 gp. Moss agate (11 gp).
Puyet Clinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a large black mantle and cape that has been intricately interwoven into her brown robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She keeps her long chestnut hair kept up in a rat tail. She has several tiny emerald earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She inherited the family business which she has now maintained for 9 years.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Joker. Flaws: Racist, Greedy. Bonds: Rich, Job. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 8 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 200 gp. 1 Minor magic item.
Sariel Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears tan painted combat armor at almost all times, marred by sweets. Her golden hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Sariel isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. Around other people she will do her best to conceal her emotions and appear jolly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying brother.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 110 gp.
Bethrynna Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a yellow and violet robe with the hood down. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her red hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses divination through singing.
History: She got into the Bather business at a young age. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Bather for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she seems to be bored by most things
Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Nature, Job. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp. 1 Chain shirt.
Breena Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'6" and prefers to wear blue pants and tee shirts. Her left hand appears badly burned and disfigured. Her white hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are brown.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Sold as a small child to a slaver, Breena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted from career to career and currently works as a Spice Merchant.
Motivation: Wants to open a new tavern; and balancing her hectic life and new spice merchant responsibilities is difficult
Flaws: PTSD. Bonds: Attractive, Job, Mentor. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 400 gp.
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