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NPC Generator

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Advanced [show]


Silaqui Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her shield. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her brown eyes are passionate and lively.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is obsessed with her god.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: A need for knowledge about a nearby landmark; and she has a rivalry with the church that dominates her actions

Flaws: Secretive. Bonds: Religious, Slave, Adventurer. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Silaqui Iranapha, Female Elf Adept 6
Medium (5'2") Elf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1000 gp. Hematite (14 gp). Golden yellow topaz (400 gp). Lapis lazuli (14 gp). Black opal (800 gp). 1 Minor magic item.


Social Check DCs


Aline Payton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is greasy and uncared for. Her eyes, though not visible through her cowl, are amber.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Aline is combative with any and all who dare try her patience in the slightest.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice. Flaws: Ugly. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Aline Payton, Female Human Monk 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)19 (+4) 6 (-2)10 (+0)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Orc, Halfling, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 500 gp. Rhodochrosite (7 gp). Banded agate (7 gp). White pearl (60 gp). Blue quartz (7 gp).


Social Check DCs


Williamina Soames, Female Human [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized grey coat, and sports empty pouches on her belt. She keeps her brown hair in a pixie cut. Her brown unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered singing. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Disease, Selfish. Bonds: Family. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Williamina Soames, Female Human Fighter 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)13 (+1) 9 (-1)17 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Joan Clare, Female Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western woman typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. She wears her auburn hair down. Her gray eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She dropped out of school before completing her studies. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Further expansion of business.

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Joan Clare, Female Human Fighter 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ar-Karo Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and silver with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Job, Slave. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Ar-Karo Darlington, Male Half-Orc Monk 8
Medium (5'9") Half-Orc, True Neutral (CR 8)
Armor Class 8
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishgha Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is braided into rings. His eyes are a pleasant blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Impeccable, Gifted, Logical. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Ishgha Walpole, Male Half-Orc Paladin 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. White pearl (50 gp).


Social Check DCs


Arha Beverly, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair has been sun bleached extensively. Her blue eyes peer out from beneath her deerstalker black hat.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not trust anyone and sleeps with one eye open.

History: From birth she was tutored by a cruel and relentless mentor. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.

Motivation: Money/treasure.

Flaws: Insomniac. Bonds: Guardian, Mentor, Rich. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Arha Beverly, Female Half-Orc Barbarian 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Persuasion +2, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Gnome, Ignan, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 100 pp. Chrysoprase (20 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely tan suit with brown socks and a vest with buckled shoes. He wears a colorful flower in his red hair. He is very pretty but has cold, dead eyes.

Personality: Aramil hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Artistic, Extrovert. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Aramil Rothenel, Male Elf Bard 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +6, Deception +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs


Justin Heiser, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in brown turtlenecks beneath a black coat with yellow slacks. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Justin took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Antagonistic, Disease. Bonds: Nature. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Justin Heiser, Male Human Paladin 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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