Oloric Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears grey painted combat armor at almost all times. His hair is chestnut and curly. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Oloric was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 390 gp.
Kallista Art, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is greying and her face has many wrinkles. Her red eyes are slightly larger than normal.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not trust anyone and sleeps with one eye open.
History: She was born in the south. Kallista was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kallista decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Her religion dominates her actions; and a rival would like her out of the picture
Ideals: Optimist. Flaws: Insomniac. Bonds: Immigrant, Criminal record, Religious. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 500 gp.
Havilar Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of luck on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her bronze crest is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Havilar hails from a village terrorized by gnolls. Her arcane abilities were realized during a raid on her village. She now travels the world, in search of power and loot.
Motivation: She would like to get married and retire; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Bonds: Enemies, Criminal record, Adventurer, Has a crush. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 80000 cp. Solid gold idol (800 gp). Old masterpiece painting (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Grai Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears rags and sports a simple walking cane. She has blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Flattery will make her almost putty in your hands.
History: She was born in a small mountains village. Grai liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally; and her spouse's relatives view her with great suspicion
Flaws: Insane, Selfish. Bonds: Poor, Attractive, Nature. Occupation: Bellfounder
Voice: Italian accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 9
Hit Points 78 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +8
Possessions: 11000 gp. Iolite (20 gp). Eye agate (13 gp). Moonstone (20 gp). Tourmaline (70 gp). Silver pearl (70 gp). Chalcedony (20 gp). Rhodochrosite (13 gp). Smoky quartz (20 gp). Moss agate (13 gp). Red spinel (70 gp). Alexandrite (1200 gp). Rich purple corundum (1200 gp). Obsidian (13 gp). Deep blue spinel (1200 gp). 1 Medium magic item.
Peter Harlow, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, grey cloak. He has done his best to style his red hair to look like a famous performer. He has violet eyes and a grey hat with a brown feather.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: Peter hails from a village terrorized by goblins. He was an athlete and attended two major summer competitions. He never won. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Enemies, Job, Family. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 18 (+4) | 6 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +6
Possessions: 1000 cp. 1 Banded mail.
Lamlis Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His red hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Ildrex Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His brass crest is lengthy and is close to two feet long. His gold unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After months of barely getting by, Ildrex managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His red hair is smooth and relatively long. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Professionalism. Bonds: Attractive, Rich. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Mardnab Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. She sports silver long hair. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0
Possessions: 1100 sp. Gold dragon comb with red garnet eye (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!